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DCS World 2.0.3 Update 3

Today we are launching the third update to DCS World 2.0.3. Note that to use version 2.0.3 of DCS World, you must have the DCS: NEVADA Test and Training Range map installed.

Get the DCS: NEVADA Test and Training Range Map


Helicopter Screenshot Contest

The stable of helicopters for DCS World continues to grow, and we have some great new helicopters in development like the Mi-24 and Bo-105.

For this weekend's contest, we'd like to see your amazing screenshots of our current helicopters for DCS World: the Ka-50, UH-1H, Mi-8MTV2, and Gazelle.

Entries can use both maps and the helicopter of your choice. Please post your entries here: Helicopters screen contest

This contest will run until 14 October with the following prizes:

1st place – 3 campaigns
2nd place – 2 campaigns
3rd place – 1 campaign
Best of luck to all contestants!


DCS: World War II Update

Last week we showed off some images of a few new ground units coming to DCS World to support the period Normandy map. Today though we’d like to show off some of the new aircraft and ground units operating in their native environment. We hope you enjoy them.

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DCS World 2.0.3.57442 Update 3

DCS World
  • Fixed GUI error when choosing a place in the supply list.
  • Fixed explosion sounds after mission restart
  • Fixed FPS drop when using RADAR
  • Corrected score points for Armed House 2 (10 instead of 100)
  • No more Thrustmaster HOTAS, XBox 360, Cobra axis stuck when player moves it quickly
  • AI weird behavior at the mission start fixed
  • Fixed DCS World crash when unactivated module started
  • F10 Map view and clickable area fixed in multimonitor configuration
  • Scale icon removed from Campaign window


Network
  • Net phantom extrapolator improved
  • Server always get all network events to get game statistics.
  • Export API: a way to get own unit type implemented even when allow_ownship_export is turned off in server settings


A-10C
  • Fixed random crash on exit from mission


Bf 109 K-4

  • Slats movement fixed
  • DE Fw-190 Quick Start manual filename corrected
  • 2 dogfight skin added


L-39
  • Speed calculation with rain fixed
  • Livery changing on different LODs fixed
  • Fixed random crash on exit from mission
  • Fixed crash on restart Instant Action missions


UH-1
  • Trimmer mode option added (now the same as Mi-8 )


Su-27
  • Position indicator (ИП-52) color corrected


FW-190

  • Fixed flap assignment for HOTAS Warthog


M-2000C
  • added separate mode for M-2000c ground ranging
  • TAS (radar ranging) upgrade.
  • AG gunsight upgrade.
  • HSI VAD enabled.
  • WP display on VTB bug fix.
  • OBL not displaying bug fix.
  • TAS for OBL/IP bug fix.
  • RWR Threat library updated
  • RWR Sounds updated
  • RWR Launch detection mode enabled
  • Radar NCTR library included
  • Radar NCTR enabled
  • Decoy release program enabled.
  • Built-in Jammer upgraded.
  • New keyboard bindings.
  • INS N.DEG light bug fixed
  • Bullseye coordinates fixed
  • INS "Always Aligned" not working bug fixed
  • Radar CCM bug fixed
  • DRM button added to Module Manager


HAWK
  • Smoke pylon added (pylon 6) within the body of the aircraft
  • Smokewinders removed from pylon 3 (fuselage) and added to pylon 6 on weapon loadout in mission editor (Note:
  • AI smoke functional, player smoke still bugged and working on)
  • DRM button added to Module Manager.


DCS MiG-21Bis by Leatherneck Simulations
  • Fixed radar causing FPS loss and/or occasional crash.
  • Fixed SRZO IFF causing a crash.
  • Increased roll rate.
  • Improved AFM flaps & airbrakes’ logic.
  • Improved AFM on supercritical AoA
  • Corrected vertical tail & rudder efficiency on critical and supercritical AoA
  • DRM button added to Module Manager
 
Dear users!

Due to maintenance work on StarForce servers from 9:40 p.m. 14 October to 08:00 a.m. 15 October (GMT+3), activation, deactivation of the DCS products and license check on DCS site will not work.
This maintenance should not affect activated products.
 
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DCS World Weekend Update - 14 October 2016
         
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Weekend Bundle Deals

This week we are offering eight bundle deals that include the DCS:  NEVADA Test and Training Range map and popular aircraft modules. Get  each of these bundles for 40% off!

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  • DCS: A-10C Warthog + DCS: NEVADA Test and Training Range map
  • DCS: Black Shark 2 + DCS: NEVADA Test and Training Range map
  • DCS: Mi-8MTV2 Magnificent Eight + DCS: NEVADA Test and Training Range map
  • DCS: UH-1H Huey + DCS: NEVADA Test and Training Range map
  • DCS: F-86F Sabre + DCS: NEVADA Test and Training Range map
  • DCS: MiG-15bis + DCS: NEVADA Test and Training Range map
  • DCS: Fw 190 D-9 Dora + DCS: NEVADA Test and Training Range map
  • DCS: Bf 109 K-4 Kurfurst + DCS: NEVADA Test and Training Range map

Get your bundle in special section DCS store

These bundle deals start today at 1500 GMT and will last until 24 October at 0900 GMT.


Server Maintenance Alert

From 14 October at 0640 GMT to 15 October at 0500 GMT, maintenance work  will be conducted on the StarForce servers. Activation and deactivation  of DCS products and license checks on DCS site will not work during this  period.

This maintenance should not affect activated products.


DCS: F-E Tiger II Skin Contest Reminder

A couple of weeks ago we announced the start of a skin contest for the  F-5E Tiger II. Since then, we have already had some great submissions.  If you are a talented skin artist and would like to take part, it’s not  too late to submit your entry. The contest will run until 28 October  2016.

Here are some of the requirements and details:

  • The skin must be created using official template
  • The skin can be historically accurate or fictional. However, the  skin must be associated with one of the countries currently present in  DCS World.
  • Here are instructions for saving textures with MIP levels using NVIDIA Texture Tools for Adobe Photoshop
Please upload completed skins to dedicated topic in the forum.

The best skins will be integrated into the DCS: F-5E Tiger II module in the game along with your credits.

All winners will get valuable gifts: one key for any module in DCS World of your choice.

Best of luck to all contestants!


New DCS: NEVADA Test and Training Range Map Images

The last big feature is now added to the Nevada map update: the Tonopah  Test and Training Range (TTR) Airfield. We consider this the cornerstone  of the update. Not only does the TTR airfield act as a divert airfield  for Red Flag exercises, it was also home to the Red Eagles (Soviet  fighters flown by US aircrews) and the F-117 stealth strike aircraft.

This airfield also greatly extends flight distances between airfields; a common request from our online players.

Today we offer a pair images of the TTR airfield.



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Link: https://forums.eagle.ru/showpost.php?p=2926203&postcount=53
 
A questo punto è palese che hanno cambiato politica sugli sconti. Sto facendo il raffronto con i miei vecchi acquisti degli anni scorsi (dello stesso periodo) e non c'è storia.

Comunque non li biasimo, adesso stanno facendo la "grande migrazione" alla 2.5 e hanno diversi altri progetti aperti, è ovvio che hanno bisogno di fondi.

Aspetterò verso natale, sperando ci sia qualcosa di veramente conveniente.

Ammetto comunque che se ci fosse stato il pacchetto NTTR+M2000 ad un prezzo più che ragionevole (<=40€), l'avrei preso sicuramente.
 
Skycaptain ha scritto:
A questo punto è palese che hanno cambiato politica sugli sconti. Sto facendo il raffronto con i miei vecchi acquisti degli anni scorsi (dello stesso periodo) e non c'è storia.

Cosa intendi Sky? Che hanno aumentato gli sconti per finanziarsi?
O che l'anno scorso era più bassi o più alti quest'anno?
 
Djmitri ha scritto:
Skycaptain ha scritto:
A questo punto è palese che hanno cambiato politica sugli sconti. Sto facendo il raffronto con i miei vecchi acquisti degli anni scorsi (dello stesso periodo) e non c'è storia.

Cosa intendi Sky? Che hanno aumentato gli sconti per finanziarsi?
O che l'anno scorso era più bassi o più alti quest'anno?

No, tutto l'opposto, hanno diminuito gli sconti.

Per farti un esempio, ho acquistato il modulo Mig-21 il 4 gennaio 2015 a 17$ (circa 15€) in sconto.

Da più di un anno a questa parte quando fanno gli sconti, questi sono nettamente inferiori agli anni passati. Da quando hanno rinnovato il sito non ho mai visto il Mig-21 scontato a quella cifra...

Oppure, per farti altri esempi,  l'F-86 acquistato l'8/12/2014 a circa 13€ o il P-51 a 10€...
 
Si in effetti avevo notato anchio che hanno diminuito un po la % di sconto rispetto a qualche tempo fa... Infatti non ho più comprato nessun modulo... [:panach11]

L'ultimo che ho preso è stato il Nevada, utilizzando però i bonus sul sito e pagandolo circa 20 € (preso molto bene direi  [:headbang] ).
 
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Weekend Sale

The following modules and campaigns get a whopping 50% discount for the whole weekend! These deals start today at 1500 GMT and lasting until 24 October, 2016 at 0900 GMT.

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Nevada Test and Training Range Map
DCS: Combined Arms
DCS: Flaming Cliffs 3
DCS: L-39 Albatros
DCS: P-51D Mustang
Campaigns with -50% off!

P-51D High Stakes campaign
A-10C: 16-2 Red Flag Campaign
F-15C 16-2 Red Flag Campaign
Black Shark 2 Republic Campaign
Su-27 The Ultimate Argument Campaign

Find them in DCS store
 
New Objects Coming to DCS World

Although the new aircraft and maps often get the most attention, we are also hard at work on updating older models and adding new ones. Today we'd like to show off the new BGM-109C Tomahawk and 3M54E1 Club-S cruise missiles.

BGM-109C Tomahawk

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BGM-109C_1.jpg


3M54E1 Club-S

3%D0%9C54E1-Club-S-1.jpg

3%D0%9C54E1-Club-S-2.jpg


Sincerely,
The Eagle Dynamics Team
 
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Bonus Week Special
Starting today at 1500 GMT and lasting until 8 November at 0900 GMT, we are offering a huge 60% savings using bonus points many fantastic products. This bonus special applies to the following DCS World products:

DCS: F-5E Tiger II by Belsimtek
DCS: A-10C Warthog
DCS: M-2000C by RAZBAM
DCS: L-39 Albatros
DCS: Flaming Cliffs 3
Su-27 for DCS World
F-15C for DCS World
A-10A for DCS World
Su-25 for DCS World
DCS: MiG-15bis by Belsimtek
DCS: F-86F Sabre by Belsimtek
DCS: Bf 109 K-4 Kurfurst
DCS: Fw 109 D-9 Dora
DCS: P-51D Mustang
DCS: SA342 Gazelle by Polychop Simulations
DCS: Mi-8MTV2 Magnificent Eight by Belstimtek
DCS: UH-1U Huey by Belsimtek
DCS: Black Shark 2
DCS: Combined Arms
DCS: NEVADA Test and Training Range Map
A-10C: 16-2 Red Flag Campaign
F-15C: 16-2 Red Flag Campaign
Black Shark 2: Republic Campaign
Su-27: The Ultimate Argument Campaign
P-51D: High Stakes Campaign
A-10C: The Enemy Within Campaign
A-10C: Basic Flight Training Campaign

Please visit: https://www.digitalcombatsimulator.com/en/shop/modules/

DCS World War II Update


Work continues at great speed on new elements of DCS World War II. Much of the work is focused on DCS: Spitfire LF Mk IX and the Normandy map, and both are, or will be soon, going into internal test! This is always a good sign that we are approaching an Early Access release. In addition to the Spitfire and WW II era map, we also continue working on new AI units to inhabit the map. Last week we had a look at the Tiger tank, this week we offer first looks at the Panther and a work-in-progress image of the B-17.

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DCS: NEVADA Test and Training Map Update

In previous newsletters, we shared images of the new airfields coming to the NTTR map. In addition to the airfields though, we will also be adding many new small and large urban centers like St. George, Laughlin, Tonopah, Goldfield, Caliente, and many others.

St._George.jpg


Laughlin.jpg


DCS: F/A-18C Hornet Update

Although most of the art work is done for the Hornet (minus a few external stores), most of the current work involves the coding of the various systems and flight dynamics. In addition to that, we are also very busy with documentation and the refining design specification as we gather new information.

FA-18C-Cockpit.jpg


Once the project gets closer to Early Access, we can start talking more about this project.

DCS World 2.5 Update


In addition to the Hornet, NTTR, and DCS WWII tasks, another high-priority task for us is wrapping up DCS World 2.5. The primary function of 2.5 will be to combine both 1.5 and 2.0 into a single executable and thereby being able to access all maps from a single program. We are close with the last two big items being the resolution of how we will render forests and trees in 2.5 and updating some of the old objects to our current format.
Once those two items are addressed, we will start releasing some new images and videos of what is in store.

Steam Sale

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Also starting today and lasting for the next four days, Steam is having a sale on all DCS World products, with a 30% discount!

Visit: http://store.steampowered.com/app/223750
 
Grazie Gaana.

Gli unici moduli che mi interessava prendere (Mirage ed F5) non ci sono  [:craniate] [:craniate] [:craniate]
 
New version DCS 1.5.5 will be soon in Open Beta.


DCS World

Introduced User marks on the F10 map view.
ME. Attack point circle on the map restored
Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
Added clickable radio-menu
AI UH-1H will not able to fly with broken tail rotor
MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
MP. Lobby. The task column was replaced with an airfield column.
MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
Simulation ESC menu. Added Audio Option panel button
Simulation ESC menu. Added Quit to Desktop button
Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected
Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
MP. Player kick button will visible only on server
The LOD of destroyed Kamaz-43101 model has been fixed
Net: increased default timeouts to 300 seconds
Network protocol changed (version 1.5.5 incompatible with 1.5.4)

DCS FC3
Su-33: Autopilot mode indication will work
Su-33. Digital fuel indicator repaired
Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
F-15C. TDC will not be slewed by mouse to outside the scan zone
Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
Su-27. Flight control system with AOA and G-limiter has been adjusted
Su-27. Autopilot has been adjusted
Su-27. Tires strength has been adjusted

DCS A-10C
Steerpoint marker on HUD will not floating
The parasitic elements of external 3D model were removed from cockpit
Fixed click sound for some cockpit switches
UHF radio tone sound will not heard without electrical power
A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

DCS Hawk by VEAO
Aden gun pod fire and ejector positions updated.
Brake pressure gauges now functional.
Transponder panel now active (for future functionality).
Gun and stores stick flaps animated correctly.
External textures optimized.
Kneeboard updated for authentic Hawk checklists.
Rear seat switching implemented for single player including functionality:
Press 2 and 1 to switch cockpits (can also assign to joystick).
Click spots updated for rear seat functionality.
Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
Flap and gear indicators functional.
Hydraulics and brake pressure gauges implemented.
Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
All rear cockpit dash gauges implemented.
HSI Tacan / ILS navigation and glideslope functions implemented.
Beacon light and test implemented.
Accelerometer reset implemented.
CWP indicators functional including test switch.
Attention light reset switches implemented.
Land/Taxi light switch implemented.
Cockpit lighting switches, including dimmers, implemented.
Cockpit lighting WIP for FPS improvements.
CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
Weapon override switch functional (set to override to disable firing of weapons).
Weapon jettison button functional.
Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
Anti-ice system switch will be OFF at cold start
ADI failure lamp will lit when AC power is missing
Corrected latitude value on GMK-1
Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
Emergency generator extension will be visible on net phantoms.


DCS F-5E
Inverted spin has been simulated.
UHF Radio - Hinged Access Door will be opened.
AIM-9 tone will not be heard if both wingtips gone off.
Landing gear audible warning will be heard when warning test switch enabled.
TACAN channel selector animation corrected.
Fixed RWR sound issues with new contacts.
Wing bend and twist due to G-loads has been corrected.
Changing TACAN channel will not interrupt current radio chat.
Input: Added some axis commands for TDC, rudder trim, lights etc.
With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
Aileron limiter now disabled at cold start.
Single player missions added.
Added inert and training stores.
Added wing damage with high G overload
Drag chute can not be fully deployed without any airstream
Drag chute model corrected

DCS UH-1H

External F2 camera will do not zooming out on certain angles
The missing a pilot's skin fragments were restored
Side machineguns control by TrackIR and mouse has been refactored
‘Hot start’ fire is now visible for other clients in multiplayer
Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark

Fire exhaust effect for Ka-50's APU has been added
Searchlight will be synchronized between clients in multiplayer

DCS F-86
Fixed incorrect effect of flap deflection on pitching moment

DCS Mi-8MTV2
Taxi & landing lights will enabled when hot start on ground at night
APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
Fuel reset knob animation was inverted.
DRM button added to Module Manager.
Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
Fixed cockpit mechanism.
Removed -1000 ft limit for altimeters.
Reworked ejection seat model and labels.
Updated autostart sequence.
Fixed and finished all cockpit texture.
Now GPU can only be connected by using radio menu, deleted its keyboard function.
Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
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