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It's always that last 10%...
Over the last few months, the team has made tremendous progress on both the NTTR art assets and getting EDGE working in DCS. Although we had hoped to have this wrapped up by the end of the year (never promised), I don't see that happening. There are half a dozen art issues that need to be resolved, EDGE integration into DCS will probably not be completed until Mid-December, and beta testing of the map within DCS has of course not been able to start yet.
Nevertheless, progress is being made... just not as fast as we all would like.
I've attached a short video showing some of the areas outside the airbases and downtown Las Vegas.
http://www.youtube.com/watch?v=HbDQ9tdraBc
Hypnos ha scritto:Spero che sia la fine degli alberi fantasma... Non ce la faccio più!!!!! [:garten-32] [:garten-32]
Right now we have good progress with 1.2.7 version but have decided to release small update 1.2.6 with 2 noticeable fixes.
- Fixed StarForce protection bug with false virtual machine error.
- The bug which prevented with normal work on the PC with Nvidia Optimus technology is fixed.
I was tuning the light and shadow values today, and I took the following images that I thought I'd share.
Karma ha scritto:PS: RAAAAAAAAAAAFFFFFFFFF!!!!!!!!!!!!!! Hai visto cosa c'è scritto sulle VM??? Puoi fare delle prove?hyes: