BENVENUTO!

DCS-NEWS DCS: F/A-18C Hornet

Un video del genere lo potevi gia fare 5 anni fa con le AI o con i mod, infatti.
Payload A2G... vedrai che stangata che arriva su quello.
 
Non sono così scettico. L'unico dubbio può rimanere il radar ag. Sono dimostrazioni del modello di volo, e con i mod non lo fai.
Il modello di volo è la cosa più complessa in assoluto (includendo il fly by wire), i sistemi di bordo possono essere lunghi da sviluppare e non semplicissimi, ma è solo questione di tempo e organizzazione. Il modello di volo invece puoi anche non arrivare mai a farne uno decente. In effetti loro dovrebbero già avere una base, ma non abbiamo abbastanza informazioni per capire quanto questa base sia solida.
 
beh se non ricordo male lo faranno uscire solo in modalità A/A e con armamenti limitati...secondo me sono ben lontani dall' A/G.
Suppongo lo implementeranno con relativa calma nei mesi a seguire all'uscita
 
Hornet update time!

As mentioned earlier, a lot of the work is focused on the air-to-air radar, and Single Track Target (STT) mode in particular. This uses “electronic roll” logic and we are now finalizing the antenna scan and limits. Once that is done, we can finish up the ACM modes and STT lock in BVR mode. This would also then allow us to finish up air-to-air symbology for the HUD and attack display.

I had hoped/planned to next do an IFR field landing video, but we first want to set up proper instrumentation for the approach. USN Hornets are NOT equipped with standard ILS equipment. Instead, they most often use ACLS, PAR, or ICLS. We had first planned ICLS, but it appears this is no longer used, so we will instead develop ACLS ground stations that can be placed at an airfield, but like a TACAN station. Instead, I think the next academic video will be aerial refueling (became functional this week).

The waypoint system is making great progress, with just a few items to clean up on the DATA page and include the appropriate HUD data.

The art team further improved the cockpit by adding an albedo property to the textures using a PBR rendering method. This gives the surfaces a more authentic paint on metal look. You can see this in the two attached images.

Other advancements have also been made on the Hornet external sounds and the vapor effects.

Thanks,
Matt “Wags” Wagner
Senior Producer

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[:ndv8uv1]
 
In pratica tutta la parte air to ground ancora non sta nemmeno in cantiere
 
Con la cadenza che hanno ci vuole un altro anno per completarlo
 
Over the weekend the team implemented both big and small items into the latest build that move us ever forward to an Early Access release. We are still on track for an Early Access release prior to the end of Spring 2018. However, we have no tighter estimate at this time given the complexities involved and the unknowns of how long testing will require.

1- The Waypoint navigation system is now functional in the simulation and tied to the Inertial Navigation System (INS). This includes indications both on the HSI and HUD. This also includes most of the functionality for the HSI/DATA/WYPT page. This will provide most waypoint functions used by players. After Early Access release, we will implement the option for the programming of three waypoint sequences in the Mission Editor and the creation of Offset Waypoints using the HSI page. The last big item for waypoints in the Early Access release will be implementing the Waypoint Designate (WPDSG) option, that will set the selected waypoint as the target point. This is important for both weapon and sensor cuing.

2- Starting from an airfield or aircraft carrier has some key differences when setting up the cockpit controls. For example: When starting from an airfield, the Hook Bypass switch should be set to FIELD and the Anti-Skid switch should be set to ON; when starting on an aircraft carrier, the Hook Bypass switch should be set to should be set to CARRIER and the Anti-Skid switch should be set to OFF. This weekend we enabled the ability to set default cockpit configurations for Ramp, Hot, and Runway starts to account for the starting location.

3- Aerial refueling is now implemented. Now I just need to get good enough at this to not embarrass myself too much in a video.

4- Fuel dump logic and animation has been implemented. This can be quite important to meeting max trap weights.

Onward and upwards!

Thanks,
Matt “Wags” Wagner
Senior Producer

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Hornet Radar Update

As noted in the last several updates, one of the primary tasks is coding the air-to-air modes of the AN/APG-73 radar for the Hornet. The current focus is on Single Track Target (STT) mode as this will be vital for radar directed gun, radar-slaved AIM-9, and PD illumination for AIM-7. This work is currently revolving around target angles/range filtering and symbology display behavior.

Work is still in progress on search/acquisition radar modes in regard to scan limits applied by antenna servo electronics, in addition to physical antenna gimbal limits. This all involve coordinate transformation (antenna/scan frames, SPRS (Space Pitch/Roll Stabilized), body frame while accounting for antenna electronic roll stabilization.

In parallel, the needed data for future MSI (Multi-Sensor Integration) routines and modes like LTWS (latent TWS) is being coded and would be sent to the MC2 (Mission Computer 2).

A lot of work is being done on code-structure refinement. Given all the functionality is being worked on, we have to avoid the code from becoming spaghetti-like.

The implemented and in-progress data structures and algorithms (like target search, target data filtering, antenna electronic roll stabilization, etc.) will help us in later projects, and we hope this will reduce those development times.

Attached is a very simple debug screenshot.

Thanks,
Matt “Wags” Wagner
Senior Producer

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Ho guardato fino ad 1h e 10', ma al momento mi sembra la diretta più noiosa di sempre....spero migliori!
 
Arawindor ha scritto:
Ho guardato fino ad 1h e 10', ma al momento mi sembra la diretta più noiosa di sempre....spero migliori!
Piaciuto l'atterraggio?  :D
 
Ma chi gli ha dato la patente??? Mai visto un pilota più scassato di questo! Probabilmente è ancora in volo alla ricerca di "centrare" la pista! [:total-lol]
 
per ora il sistema di navigazione è migliore di quello dell' harrier.

tra l'altro gli aggiornamenti sembra che si siano fermati
 
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