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DCS-NEWS [News] DCS SA 341 Gazelle byPolychop-Simulations

https://youtu.be/EYZcLdezrfY
 
Altra bella review... questa volta di Simreview

http://www.simreviews.com/2016/06/11/polychop-simulations-dcs-sa342-gazelle/
 
Bello! A proposito, come si fa a levare quei bruttissimi piloti (pilota e copilota) come nel filmato dal simulatore Gazelle?
Con RSchift + P si leva solo uno dei due, ma per levarli tutti e due assieme? Naturalmente parlo delle vista interne... La vista esterna può anche comprendere i piloti!
Nel frattempo spero sempre nell'inserimento di un paio di Gazelle nel nostro server... vicino agli Huey e MI-8.
 
Se ricordo bene i changelog, è possibile solo nella openbeta togliere entrambi i piloti... Nella openalpha per ora è possibile toglierne uno solo.

Per quanto riguarda la Omnia, stiamo lavorando ad una nuova missione di base addestramento.
 
Grazie Gana, colgo l'occasione per chiederti se ci è permesso l'aggiornamento del programma 1.5.3
Mi si è aperta la richesta di aggiornamento ed io, per ora, non ho accettato. Aspetto una tua conferma per applicare l'update.
 
Non ci sto ancora volando, ma questo modulo si fa sempre più interessante... multicrew is on the way:

http://forums.eagle.ru/showpost.php?p=2870120&postcount=1
 
[:headbang]
 
Purtroppo manca ancora l'implementazione del Force Feedback, quindi l'ho usato un po' appena uscito e poi l'ho subito parcheggiato, il pilotaggio è piuttosto complesso e necessità di un periodo di apprendistato (anche se pare che lo abbiano reso più docile), i sistemi mi sono sembrati ben implementati, in particolare quello di navigazione, le armi non le ho nemmeno provate quindi non metto bocca.


Sent from my iPhone using Tapatalk
 
Io ho provato le armi... Sono presenti due tipologie di Gazelle, armati in modo diverso: quella che prevede razzi non guidati e cannoncino, diciamo tipo UH-1 e quello con quattro missili guidati dal radar con tanto di schermo TV, possibilità di zoom, molto preciso (con un po' di mano non si sbaglia un colpo, tiro da c.a. Max 4 chilometri). L'elicottero ha sopra la cabina un " radar a cassone girevole" quindi un modello facilmente individuabile.
Dal punto di vista del pilotaggio, calbrate opportunamente le curve, mi pare sufficientemente docile, basta non confonderlo con li sistema di guida dello Huey... Attenzione quindi alla fase di atterraggio, da condurre in modo molto dolce e preciso, evitando colpi anche moderati ai pattini, pena visione "buia" dovuta a non so' quale problema fisico del pilota (???)!
In definitiva, tenuto conto che non può essere usato per trasporto, dal punto di vista offensivo, può essere sicuramente più letale dello Huey, essendo possibile un ottimo auto Hovering con conseguente approccio furtivo al Target, magari seminascosti dietro un edificio o ad una collina e conseguente tiro al piccione (centra una automobile a 3-4 chilometri).
Come precedentemente scritto, attendo difucioso che il Comando di Stormo lo inserisca accanto allo Huey ed al Mi-8..... Lo merita!
 
Ecco i changelog del gazelle dal 6 maggioo ad oggi

Pat01;2769411 ha scritto:
Hello Gents,

Here's a list of things that have been adressed since the gazelle release and other things that are work in progress.

Note : some of these fixes may not show with the current public release and will be in a future update.

Thanks for your understanding.

*************
20 August 2016
*************
- New same sight for both gun and rockets
- Corrected VRS
- Corrected Mistral Missile
- Corrected issue with rearming Mistral version
- Corrected issue with Yougoslav livery

*************
19 August 2016
*************
- Added SA342Mistral model featuring Mistral anti aircraft short range IR missile
- Added additionnal SA342Mistral separated manual
- Corrected encyclopedia files to display 3D weapons models
- Corrected lased distance to be calculated once only when asked
- Corrected autorotation collective behavior in final stage
- Corrected autopilot slaved mode to be linked only to camera azimuth
- Corrected range finder, now ground and vehicles can be spotted, but still no building
- Corrected landing in grass, now landing while sliding is possible
- Corrected module behavior when pilots die
- Corrected pilot sight display
- Corrected camera slew speed when not in autopilot slaved mode
- Added multi crew feature
- Added multi crew user manual
- Changed Video command box power rotator to be 2 positions now, flight manual has been corrected accordingly.
- Added Yougoslav livery for Serbia
- Corrected pilots eyes
- Changed FM radio frequency range to 30-87.975 MHz, flight manual corrected accordingly.
- Added Cockpit vibration setting slider in options screen, corrected manual accordingly.
- Added Second Tiger Meet livery
- Moved all default liveries files to SA342.ZIP
- Added Rudder trimmer feature as an option (unchecked by default)
- Added Engine break because of lossed rotor/engine sync as an option (checked by default)

**********
24 June 2016
**********
- Enabled custom cokpits
- Added SA342M SA342L and HOT3 Russian encyclopedia localization
- Corrected Fenestron behavior
- Corrected Rotor pitch behavior
- Corrected damages in flight due to over g
- Target distance no more needed to get HOT missile launch clearance
- corrected 1.5.4 displayed module name in main screen
- Both pilots bodies are no more visible when set as uncontrolled or static in ME
- Slaved mode is available in autohover only now
- Slaved mode is disengaged as soon as autohover will be disengaged (no more spin due to slaved mode)

**********
08 June 2016
**********
- Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
- Added additionnal SA342L separated manual
- Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
- Corrected Flight Model in turns
- Corrected Flight Model in dives
- Corrected HOT3 missile to explode as soon as wire is cut
- Corrected Rotor torque behavior depending on speed
- Corrected pitch and roll stick sensitivity
- Corrected helicopter skids behavior at ground
- Now helicopter can land in grass
- Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
- External copilot body is still visible when helicopter is set as static in ME, will be fixed later
- Corrected campaign missions to keep player current stage
- Corrected COMB warning at Alarm panel and manual accordingly
- Corrected Flares now reload when rearming
- Corrected Engine sound not to change while in Torque test
- Corrected Trimming with Magnetic brake
- Corrected wool wire to correctly reflect wind direction
- Corrected NADIR VENT parameter to display absolute direction the wind comes from
- Corrected SAS authority during turns

**********
10 May 2016
**********
- changed FM Radio Preset Frequencies display in ME

**********
09 May 2016
**********
- corrected typos in translation files
- added assign-able keys and buttons for rotators NADIR, VHF Radio, FM Radio, UHF Radio, ADF Radio
- Fixed duplicated liveries names in ME
- added assign-able keys and buttons for TV

**********
08 May 2016
**********
- corrected TV azimuth display
- corrected rotor brake efficiency
- corrected some assign-able keys
- added assign-able buttons for pilot/copilot seat
- added assign-able buttons for microphone lamp
- added assign-able keys for pilot Intercom

**********
06 May 2016
**********
- corrected assignment of a second joystick to the camera
- Changed Camera azimuth display at TV screen, flight manual changed accordingly
- Fixed main artificial horizon unlock during auto-start sequence
- Fixed logbook recording
- Added trimmer reset function
- Added keyboard keys for Collective, Rudder, Pitch, Roll
- Corrected clickable tips
- Corrected some inverted switches logic
- corrected cockpit floor texture
- reduced rudder sensitivity
- corrected autopilot altitude mode behavior
- added the ability to break the turbine at start if the start procedure is not correctly done
- corrected NADIR Off with Auxiliary previously selected
- corrected NADIR 5 key not assign-able
- corrected french campaign missions names
 
*************
27 August 2016
*************
- New same sight for both gun and rockets
- Corrected VRS
- Corrected Mistral Missile performances
- Corrected issue with rearming Mistral version
- Corrected issue with Yougoslav livery
- Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
- Corrected main alarm lamp to switch off with fuel lever full forward position
- Changed some cockpit instrument glasses for compatibility with external mods
- Fixed instruments internal lights
- Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
- Added FFB feature, still WIP

... e con l'ultima voce hanno decretato la fine della mia vita privata...
 
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