BENVENUTO!

DCS-NEWS DCS World

Si potrà simulare la guerra dei sei giorni sul Nevada
 
Toro ha scritto:
Si potrà simulare la guerra dei sei giorni sul Nevada

Una missione che dura sei giorni??? :spant:
 
Chizh 03-03-2017 01:45 PM
DCS 2.0.5 Update 1

DCS 2.0.5.2576 Update 1 Changelog

DCS AJS-37 Viggen by Leatherneck integrated.

DCS World
S-25OF rocket engine plume increased.
Sweden is in the blue coalition by default.
Adjusted propeller drawing procedure for correct blur appearance.
ME. Trigger zone could be set below 100 meter radius.
MiG-29S. Errors of external 3D model corrected.
Force Feedback with Saitek Cyborg Evo Force joystick restored (need to add ‘input.blacklist_ffb = false’ line into \Saved Games\DCS\autoexec.cfg file).
SA-15 Tor. Rearming restored.
MP. F10 map will works correctly after mission changing.
Game crash when player issues command Group.destroy() to their own group fixed.
Fire effect of BetAB-ShP piercing concrete bomb booster corrected.
Aircraft without internal gun will have gunpod sound.

DCS Hawk by VEAO
AHRS failure on re-spawn fixed.
HYD2 pressure loss on re-spawn fixed.
Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
Swiss textures being black in F1 and F2 view fixed.
Liveries: “Finland HW-329 Green Brown” added to country Finland.
Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
External canopy glass made more transparent.
Updates to EFM flight model.

DCS CA
Added full support of hieroglyphs for the binoculars interface.
Crash when controlled Igla collides with building fixed.
Crash when player leaves ground unit with turned ON radar view fixed.

DCS F-5E
Muzzle flashes will not appear inside cockpit.

DCS Spitfire IX
Changed altimeter set pressure scale from ATA to millibars.

DCS Flaming Cliffs 3
Su-25. Gunsight reticle indication of range is corrected.

DCS C-101 by AvioDev
Fixed collision model to improve FPS, especially when flying close to some objects.
Improved flaps external model.


Known Issues:
MiG-21bis: Significant performance drop when other aircraft placed nearby.
M-2000C: Significant performance drop with enabled mirrors when canopy is opened or jettisoned.

Will fix ASAP.

Also, you need to have VC14 Runtime installed on your PC: https://www.microsoft.com/en-us/download/details.aspx?id=53587
 
Chizh 03-03-2017 02:13 PM
DCS World Weekend News - 3 March 2017

1 Attachment(s)
https://forums.eagle.ru/attachment.php?attachmentid=158296&stc=1&d=1488546709

DCS World 2.0.5 Update 1
Today we will be updating DCS World 2.0.5. The primary feature of this update includes the integration of Leatherneck Simulation’s DCS: AJS-37 Viggen into DCS World 2.0. A roaring Viggen down the Las Vegas strip is a site to behold!
In addition to the Viggen, this update also includes many new improvements. Please see changelog in the DCS forum.

DCS: Normandy 1944 Map Live Stream
We have decided it would be best to delay the live stream a bit to come very shortly after the start of the Normandy map pre-purchase and the release of the amazing trailer video that “Glowing Amraam” is working on. We feel the live stream and Q&A will be much more appropriate and useful after the pre-purchase beings.

Apologies for the delay.

New screenshots of B-17G over Normandy https://www.digitalcombatsimulator.com/ru/downloads/screenshots/572/

Screen_170303_131410.jpg


B-17G-bombs.jpg
 
DCS 2.0.5.3521 Update 3

DCS World
Fixed issue of SF protection that caused of random malfunctions in the game:
- L-39 engine stops right after entering the mission.
- L-39 starts perpendicular to RWY.
- Bf-109 Gauges don't work, engine stop (out of fuel).
- Mirage 2000C no way to go to afterburner, even with the throttle full open. It stops at 84 instead of over 240 fuel flow. After about 30 seconds in the air, it trims uncontrollably up, like the Viggen, but much worse.
- A-10C Crash when battery switch is used from cold.
- F-5 Freezes completely DCS, CTD, regardless if in the air or ground.
- Spitfire Fuel on 0%, engine stops after a few seconds.
- Spitfire lots of cockpit animation don't work.
- F-15C control axis don't work.
Fixed crash caused by damage certain elements of A-10A.
Helipad icon on F10 view will change color after capturing by other coalition.
Change customized cockpit will take effect without restarting DCS.
Incorrect parking place in some QS missions on second launch fixed.
AI helicopters will have a clouds of dust effect near ground surface.

DCS C-101 by AvioDev
Added missing C-101 EB/CC default skin to several countries in ME. Added Chile, Honduras, Jordan and USAF Aggressor skins to their respective countries in ME.

DCS M-2000 by RAZBAM
Fixed issue that caused a huge FPS drop with enabled mirrors and opened canopy.
 
DCS 2.0.5.3889 Update 4


DCS World
Fixed GUI Error when using the condition for the task

DCS FC3
F-15C. Fixed performance drop issue related to control axis moving in some cases.

DCS MiG-21Bis by Leatherneck Simulations

Important: This update contains the MiG-21Bis StarForce patch.
Before applying this update, please visit ED forum thread for detailed information:
(English) https://forums.eagle.ru/showpost.php...85&postcount=1
(Russian) https://forums.eagle.ru/showthread.php?t=185643
Adjusted flaps’ drag coefficients.
Adjusted axis roll at slow speeds.
Adjusted pitch, roll, and yaw stability.
Adjusted acceleration in climb and turning.
Fixed unusual event when AOA stalls, caused aircraft to enter uncontrollable roll.
Fixed RSBN, PRMG, SAU automatic landing modes, causing unwanted oscillation.
Fixed default chaff and flare quantities for ASO-2 configuration.
Fixed the armament selection switch’s logic.
Adjusted IR missiles’ detection range.
Fixed radar ground reflections’ algorithm while flying inverted.
ВДИ-30К altimeter now calibrated for International Standard Atmosphere
Fixed RSBN distance indicator changing from XX9 to X2X.
UPK-23-250 control box now shows.
Corrected “Main Red Lights” rotation animation.
Corrected ADI/HSI’s light illumination sequence.
Adjusted afterburner animation and sound synchronization.
Fixed navigation beacons locations and ordering
 
DCS 1.5.6.3690 Update 1

To Open Beta at first.

DCS World
Restored autobriefing info in simulation.
External views and F5 view will be allowed for 'Game Master'.
AI planes will able to perform high G turns in the aerobatics tasks.
LOD of Oliver Perry corrected.
Start of ATGM Vikhr will produce warning on A-10C MWS.
MP. Kuznetsov carrier. Clients will not spawn in one place.
Scripts. Game crash when player issues command Group.destroy() to their own group fixed.
Crash when civilian traffic died fixed.
Gunpads sound will heard for all aircraft.
BetAB-500ShP booster fire effect corrected.
S-24 rocket. Corrected a rocket motor flame volume.
AIM-7M. DLZ calculation corrected.
AI fighters will be able to attack a low IR signature helicopters with short-range AA missiles.
Flight model. Eliminated of parasitic lift ground effect appears in flight under objects.
Invalid number of chaff/flares in rearming menu fixed.
ME. Voice Over in the triggered action can be localized now.
Helipad icon on F10 view will change color after capturing by other coalition.
AI helicopters will have a clouds of dust effect near ground surface.
MP. Repairing client no longer causes crash. Fixed an occasional crash that could occur when restarting mission. Other stability improvements.

DCS C-101 by AvioDev
New item not present in latest 2.0.5 version:
Added missing C-101 EB/CC default skin to several countries in ME. Added Chile, Honduras, Jordan and USAF Aggressor skins to their respective countries in ME.
Items already present in latest 2.0.5 version:
Fixed collision model to improve FPS, especially when flying close to some objects.
Improved flaps external model.
Fixed auto startup sequence. No more BLOC.CAB announcement after autostart.
Fixed main wheels coordinates, wheel smoke will be shown correctly now.
Fixed helmet visor texture (removed banding).

DCS FC 3
Bomb-fall line on Russian aircraft HUDs will not flashing.
Su-27. Corrected wheel brakes. Added new command for brakes - LShift+W.

DCS Ka-50
FPS drops by half when NAV mode of ABRIS enabled with Water - Low option fixed.

DCS A-10C
A turn coordination with SAS enabled corrected.
Training. A-10C-Training-Navigation.miz - TACAN triggers corrected

DCS AJS 37 by Heatblur Simulations
Changed height definition (parking space size)
Added weapon chart to /Docs/
Fix for series-launch after re-arm
Updated warheads for rockets
Implemented MP Friendly BK90
Added localization support for hints and inputs
Fixed some tooltip popups
Added customized cockpit support (EN Cockpit incoming!)
Added localization PO files
Added CN hint and encyclopedia localization
Added RU localization of payloads/failures/mission names
Corrected RB 15 missing its' target
Corrected silent RWR
Corrected RB-04 and RB-15 for the AI
Fixed CTD when entering a mission with a carrier and other ships in the same group
Improved structural damage
Added Over-G sounds
Added basic force feedback implementation
Added key commands for stick
Rebuilt AFK landing mode
Possibly fixed RB-04 and RB-15 rearm issues
Fixed some keyboard flight control commands
Fixed FORMLJUS shining on wing instead of vertical tailplane
Fixed gap in front panel in external view
Fixed pylons poking through interior of intake
Fixed see through behind FLI ball
Re-fixed E-W on FLI ball
Re-fixed gap in front canopy rim
Optimized various cockpit parts
Fixed TILS light staying on after landing
AKAN gunpod sounds added (ED)
Various misc texture fixes
Flaps now retract over 8+ seconds, easing lift loss after takeoff
Refactored high alpha warning system
fixed ground collision warning staying on after power off
Fixed RB-XX name format
Corrected small icon
Fixed missing ‘4’ on Altitude Gauge

DCS MiG-21Bis by Leatherneck Simulations
Adjusted suspension dampers.
Adjusted axis roll at slow speeds.
Adjusted low speed drag in landing configuration.
Adjusted acceleration in climb and turning.
Fixed unusual event when AOA stalls, caused aircraft to enter uncontrollable roll.
Fixed RSBN, PRMG, SAU automatic landing modes, causing unwanted oscillations.
Fixed default chaff and flare quantities for ASO-2 configuration.
Fixed the armament selection switch’s logic.
Adjusted IR missiles’ detection range.
Fixed radar ground reflections’ algorithm while flying inverted.
Added landing/taxi lights 3 position commands.
ВДИ-30К altimeter now calibrated for International Standard Atmosphere
Fixed RSBN distance indicator changing from 019 to 020.
UPK-23-250 control box now shows.
Corrected “Main Red Lights” rotation animation.
Corrected ADI/HSI’s light illumination sequence.
Adjusted afterburner animation and sound synchronization.

DCS L-39
Fixed errors in artificial horizon behaviour without power.
The wing hardpoints will be numbered correctly.
L-39 QS and Training missions updated.

DCS Combined Arms
SAM radar indicator will not disappear after switching Driver/Gunner/Radar positions. Driver/Gunner/Radar key commands changed.
Fixed DCS crash when player leaves ground unit with turned ON radar view.
Aiming of Tunguska (SA-19) with stabilization switch-on corrected.

DCS Spitfire IX
Update of EN Spitfire flight manual.

Known issue
Significant performance drop with enabled civilian traffic.

__________________________________________________ ___________________________

7 April Update DCS 1.5.6.3930

DCS World
Tree models fixed.
Fixed GUI Error when using the condition for the task.
F-15C. Fixed performance drop issue related to control axis moving in some cases.

DCS MiG-21Bis by Leatherneck Simulations
Important: This update contains the MiG-21Bis StarForce patch.
Before applying this update, please visit ED forum thread for detailed information:
(English) https://forums.eagle.ru/showpost.php?p=3102385&postcount=1
(Russian) https://forums.eagle.ru/showthread.php?t=185643
Adjusted suspension dampers to be more rigid.
Adjusted flaps’ drag coefficients.
Adjusted pitch, roll, and yaw stability.
Fixed landing/taxi light inputs.

Per tutti i piloti del 36 ricordo di non aggiornare fino a che non si conoscono i bug inseriti con questo nuovo aggiornamento!
 
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DCS World Easter Sale
Today at 1500 GMT marks the start of our Easter Weekend 2017 sale! This 40% off sale includes most of our and third party released products! If you’ve been holding out for a sale on a particular module, now is your chance! This sale will last until 24 April 2017 at 0900 GMT.

Please visit our DCS World e-Shop for more information.

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New DCS: Normandy 1944 Map Videos
Although the Normandy map was built to support our growing line of World War II products, there is no reason it cannot also be used for the modern aircraft of DCS World. These two videos show one such example: an Su-25 attack mission.

These are un-edited looks at the Normandy map that we believe shows off the outstanding level of detail and the new lighting system.

Takeoff and target ingress

https://youtu.be/3F-e3G9Hijc

https://youtu.be/q3aMnNQtvOQ

Pre-purchase the Normandy map and save 20%.

DCS: World War II Assets Pack Update
Over the past few weeks we’ve released images and videos of several allied and axis tanks coming to the World War II Assets Pack. Today, we’d like to share some work-in-progress images of some of the new anti-aircraft units that are also coming to the Assets Pack.

Screen_170414_131459.jpg


https://www.digitalcombatsimulator.com/en/downloads/screenshots/929/
 
DCS 1.5.6.4546.280 Update 2

‘UH-1H Argo’ campaign introduced.

DCS World
Su-33 won’t try to take off with folded wings.
Ambient sound will not disappear after mission restart.
CG-60 Normandy: Restored missing sounds of anti-aircraft artillery.
Reduced Kh-25, Kh-29 warheads power.
Fixed “Hear Like In Helmet” option resets when changing sound volume.
Fixed wrong QFE pressure in briefing.
Multiplayer: Fixed crash on mission restart.
Fixed strange AI maneuvers when a task pushed by trigger.
Fixed bug with some ME tabs continued to be displayed when another window opened.

DCS UH-1H

Fixed inverted CDI Vertical Bar.

DCS L-39
Option “Hide Stick” now works for L-39ZA.
Ailerons force limit by airflow was increased.
Throttle latch in rear cockpit will be opened in multiplayer mode.
Radio control switch fixed - control will be switched between the cockpits with every flip.
RSBN control box lighting fixed.
Fixed bias of minute pointer on stopwatch dial.

DCS Ka-50
Fixed hang of simulation after sending command "Attack datalink targets" to wingman.

DCS A-10C
Fixed progressive roll oscillation in autopilot ALT mode.

DCS C-101 by AvioDev
The main reason for this update is the implementation of new navaids, which are now compatible with any DCS map as well as highly improved. Details below.
Removed rudder trim from C-101EB input options.
Fixed navigation lights in external model which were hanging in midair when wings/tail are detached.
Updated missions according to new smoke system. They can now be launched and edited again.
Mission briefing picture will now appear also when main interface theme is not C-101.
Changes in sounds. WIP.
New VHF NAV (VOR/ILS/MB) implementation. Most of the code redone and made compatible with any DCS map.
Updated RMI and HSI course deviation logic.
Fixed forward and rear ARN-127 (VOR/ILS/MB) control panel indications and functionality.
VHF and MK control knobs made functional in the rear cockpit Intercom Panel.
Working Marker lights in the rear cockpit.
Fixed VOR/MB test functionality.
Working VHF CB in the rear cockpit.
Fixed RMI pointers jump when passing through zero heading.
Adjusted RMI pointers movement speed.
TACAN stowed (when receiver is off) bearing was changed to 155 degrees.
Minor fixes in TACAN pointer behaviour during mode transitions.
RMI VOR bearing pointer is set to fixed 270 degrees, when ILS station is received.
ARC-134 and ARC-127 frequency displays show '11 . 00' and '10 . 00' respectively when priority is set to the second cockpit, and the corresponding radio control box is switched off.
Finished rear cockpit RMI/HSI/ADI and other navigation-related animations.
Finished NAV priority functionality - AHRS fast erect/sync functions.
Fixed warning, and gear low pitched tone sounds volume control: - no more dependence of the Intercom Panel INT knob.
Fixed aft cockpit ADI test.
Fixed aft cockpit markers lights test.
Rear cockpit FD panel repeater implemented (plus brightness control).
Rear cockpit ADI pitch adjust was animated (knob has no function).
Some systems are still WIP, like FD commands, ADI pitch adjust or ADI’s rising runway symbol. Stay tuned!

DCS MiG-21Bis by Leatherneck Simulations
Adjusted suspension dampers to be more rigid.
Adjusted flaps’ drag coefficients.
Adjusted pitch, roll, and yaw stability.
Fixed RSBN, PRMG, SAU automatic landing modes, causing unwanted oscillation.
Fixed pitot tube’s inverted slideslip indicator.
Added inputs to silent ARC/RSBN signals.
Fixed landing/taxi light inputs to LALT+L.
Fixed tires bursting at low landing speeds.
Fixed GSh-23 Sound and UPK-23 alignment.
Fixed afterburner sound synchronization with animation.
Renamed S-24B to differentiate between LNS’ and ED’s weapon.
 
DCS 1.5.6.4818 Update 3

Support a new Mi-8MTV2 Oilfield Campaign.

DCS World

Su-27. Fixed bug of starting brakes that causes plane slow down in the air.
MP. Fixed server crash related to ground vehicles.
UH-1H. Vertical CDI bar will do not inverts of ILS and FM homing

DCS MiG-21Bis by Leatherneck Simulations

Decreased roll rate.
Fixed SS Piper: will move with distance only.
Fixed IR missile piper not following locked target.
Fixed UPK pod piper position by -2 mrads.
Fixed ARK far-near switch synchronization with clickable area.
Adjusted afterburner sound synchronization with animation.
Switched to ED’s custom cockpit solution: place your custom cockpit livery in “C:\Users\your_username\Saved Games\DCS.xxxx\Liveries\Mig-21_CP\my_livery” folder.
Added more ‘21’ mark to weapons to differentiate between LNS’ and ED’s weapon.
Added RU localization.

Users can create localization for their own language (copy "CoreMods\aircraft\MiG-21BIS\l10n\ru\LC_MESSAGES“, save in appropriate language folder and edit with PoEdit)
 
CS 1.5.6.5199 Update 4

DCS: M-2000C by RAZBAM added to Steam (attention: it uses Steam Keys only instead of Starforce keys)

DCS World

PAI aircraft engine running with uncontrolled type fixed.
Crash on second simulation launch with JTAC fixed.
Scripting function Weapon.getTarget() on SEAD missiles now returns correct data.
Corrected maximum fuel quantity for OH-58.
Clouds aren’t longer rendered in front of water splashes.
AI planes won’t be spawned with running engine when ramp start.

DCS C-101 by AvioDev

Fixed command bar jump when passing through north heading or setting north heading in HDG mode.
ALT mode commands now a correct altitude.
Fixed missing SBY and GS EXT lights in rear panel repeater.
FD V/L mode fixed.
Fixed FD GO AROUND mode, it now commands wings level in roll channel instead of lateral mode V/L.
Fixed GS mode, the airplane will now follow the glide path correctly.
Fixed FD PAT mode. Restored functionality. ADI pitch adjustment knob only sets FD command bar in PAT mode, not ADI pitch attitude.
Fixed ADI rising RWY symbol. It will now be hidden when the ADI is energized, as there is no radar altitude in the C-101EB.
Fixed animation limits, when moved by mouse wheel, for the following cockpit controls: VHF NAV Volume, HSI
Digits Brightness, ADI Pitch Adjustment, Airspeed Indicator Bug (still buggy as it moves too fast, corrected for next update).

DCS MiG-21Bis by Magnitude 3 LLC
Adjusted timing for SPS-141 flair drop.
Fixed random countermeasures not working when button is pushed.
Added Chinese localization.
Added frontal lock correction for 'rear-aspect only' missiles. Note that the missiles can still acquire frontal lock when the target ir signature becomes strong enough.
Added new skin: Croatia 2014
DCS A-10C
Fixed roll induced sideslip with SAS on.
DCS Su-27
Cockpit stick animation angles corrected.
DCS F-5E-3
Fixed incorrect rockets release with 60 ms interval set via kneeboard.
Mi-8MTV2
Joystick input for AI gunners panel added.
Su-25T
Training missions texts showtime reduced.
 
26/05/17 Chizh

DCS 2.1.0
DCS 2.1.0 is starting of new lineup of DCS 2.1 versions with integrated of NTTR and Normandy map together, new deferred shading and PBR features and numbers of a less major improvements.

Known issues that will be fixed ASAP:
The HUD indication would not be visible on the sky background in some circumstances.

DCS World
Introduced deferred shading and PBR.
Crash on second launch of track with JTAC fixed.
Scripting Engine. Weapon.getTarget() will returns correct value with SEAD weapons.
LOS determination fixes, Fog Of War fixes.

DCS Hawk T.1 by VEAO
Rear cockpit functionality removed for now for server stability. This should prevent server crashes when players eject, please report feedback.

Known bugs:
GTS and Engine spool up sounds not working.
HUD glass showing pink during day and red at night with deferred shading set to On.
External model bullet hole textures showing incorrectly with deferred shading set to On.
Taxi/landing light not casting light on surface with deferred shading set to On.
Taxi/landing light texture on external model incorrect with deferred shading set to On.
For now, it is best advised to turn deferred shading Off (in settings) when flying Hawk.


DCS MiG-21bis by MAGNITUDE 3 LLC
Added navigation support for Normandy (RSBN/PRMG only, no NDBs at the moment).
SAU landing mode improvement
FFB stick movement on roll improvement, when SAU is activated
Fixed pitched trimming with FFB

DCS Mi-8MTV2 by Belsimtek
Input. AI gunners commands can be bind to input devices.
Bug-fix HSI initialization
Bug-fixes of AI-gunners:
no fire during FIRE behavior option choice and target are within the range of shooting
AI gunners aiming
AI gunners skill slider
Bug-fix scale of speed indicator US-450
Added "dirty glass" (_glass_dirt) texture and livery (with choice from SPECIAL tab)
Tuned swing during engine start and buffet (vibration) during flight

DCS UH-1H by Belsimtek
Bug-fixes of AI-gunners:
no fire during FIRE behavior option choice and target are within the range of shooting
AI gunners aiming
AI gunners skill slider

DCS MiG-15bis by Belsimtek
Bug-fix RSI-6 frequency dimension in kneeboard
Excessive aileron drag fixed (https://forums.eagle.ru/showthread.php?t=182586)

DCS F-5E by Belsimtek
Corrected rockets release with 60 ms interval set via kneeboard.

DCS C-101 by AvioDev
New changes not included in latest 1.5.6 update:
Reworked ADI model and texture: new appearance, plus pitch and roll angles are now more accurate.
Fixed PAT mode FD pitch steering indication.
Fixed ADI FD Bar for GO AROUND mode.
Fixed FD GO AROUND light, which stayed lit after PAT, ALT modes engagement.
Best climb attitude in GO AROUND mode adjusted according to aircraft operations manual.
Fixed HSI course and heading knobs which should have no limit when sliding mouse (scrolling was already OK).
ANTISKID logic is implemented now as follows:
- The indicator is off when the system operates normally or gear handle is set to 'GEAR UP' or CB 'BRAKES & ANTISKID' is pulled.
- The indicator displays 'OFF/ANTISKID' (both orange and red lights) when gear is set to 'GEAR DOWN', antiskid system is powered (CB not pulled), and antiskid system is turned OFF.
Fixed following switches, they are now spring-loaded:
- Generator on/off/reset
- Generator fault/overvoltage test
- Manual temperature control switch (the one in the Air Conditioning Panel - COLD/MANUAL/WARM)
Following lights can now be rotated to adjust their brightness: Markers, IFF Reply, IFF Test, Emergency Pitch Trim, and Ignition.
Standby Attitude Indicator setting knob has now limits when scrolling.
Fixed Airspeed Indicator Bug, it travels now correctly.
Updated training missions due to generator test switch argument value change.
Adjusted ILS parameters.
ILS receiver sensitivity adjusted.
Fixed instruments glass and canopy reflections (WIP).
Changes already present in latest 1.5.6 update, which are new for 2.1.0:
See DCS 1.5.6 Update 2 and DCS 1.5.6 Update 3.

DCS A-10C
Roll will not induced side-slip with SAS on.
TACAN. Test light shape corrected.
Landing Gear Position Lights will lit at night.
RWR PRI Mode indicator will lit at night.

DCS Flaming Cliffs
Su-27. Cockpit stick animation angles corrected.

DCS L-39
Corrected L-39 Instant Missions for NTTR map.
__________________
 
27/05/2017 Wags

Regarding DCS World 2.1
Dear all,

Thank you all for your patience following the rather bumpy roll-out of the Early Access ALPHA of DCS World 2.1.

As many of you unfortunately encountered, we suffered some difficulties regarding the Module Updater. This has been traced back to the size of the download and the great number of people trying to access it at the same time (more so than the NTTR launch). We also found some errors in the Module Update code which have since been addressed. We are very aware of this issue and are taking steps to ensure that this never be repeated. We sincerely apologize for any frustration and inconvenience this may have caused.

As an Early Access ALPHA, please be prepared for a lot of bugs and missing features as this is the nature of the beast. The primary function of the Alpha is to gain feedback from a much larger installed base than we currently have at our disposal. This is particularly true for testing the software against the multitude of hardware configurations out there. We welcome all constructive feedback to bring 2.1 swiftly to beta and final release. All of your feedback is being heard and noted, it is helping enormously to prioritize the development tasks and we greatly appreciate your assistance with this effort.

In the coming weeks, we will be rolling out updates that include many new features including more assets pack units, fixes, and adjustments (like lighting) to improve the quality of the product. We look forward to your partnership on this endeavor.

A few notes:

1. Please remove / do not install non-licensed modifications to 2.1. We have seen several cases where such modifications are “breaking” 2.1.

2. Adjust your settings accordingly to your system. Unless you have a bleeding edge system, please do not just set all graphics settings to maximum and expect high performance. Note that several of the Options / Settings have higher values than earlier DCS versions. As such, settings results between versions are not equal.

3. A key aspect of moving to the new deferred lighting and PBR system is also updating all of the objects and cockpits. This process is far from complete and will be an on-going process during the ALPHA and BETA stages.

4. We are aware of the brightness and contrast issues with the new lighting engine and they will be addressed.

5. If you are using VR, please do not run DCS World using Windows Creator, Game mode.

6. If using Deferred Shading, you may wish to set your MSAA and Anisotropic values to zero, and instead enable these only through your graphics cards settings manager.

Best wishes,
Matt
 
la 2.1 serve per introdurre la mappa Normandia

la 2.5 non ci sarà finchè non sarà pronta la mappa Caucaso per la versione 2
 
DCS World Newsletter - 9 June 2017

5 Attachment(s)
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DCS World 2.1 Update
Since the release of the hotfix last week, the team is very busy squashing bugs and adding new features to 2.1, the DCS: Normandy 1944 Map and the DCS: World War II Assets Pack. We plan to have the first, big, new update to all of these on 14 June 2017.
A complete changelog will be provided at that time.

Screenshots https://www.digitalcombatsimulator.com/en/downloads/screenshots/929/

Weekend Bundle Deals

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To best take advantage of the new DCS: Normandy 1944 Map, we are offering several 40% off bundle pack options:
DCS: P-51D Mustang + DCS: FW 190 D-9 Dora
DCS: P-51D Mustang + DCS: Bf 109 K-4 Kurfurst
DCS: P-51D Mustang + DCS: Spitfire LF Mk. IX
DCS: Spitfire LF Mk. IX + DCS: Bf 109 K-4 Kurfurst
DCS: Spitfire LF Mk. IX + DCS: Fw 190 D-9 Dora
DCS: Bf 109 K-4 Kurfurst + DCS: Fw 190 D-9 Dora

For the ultimate World War II bundle deal we are offering a 60% off bundle deal that includes the DCS: Fw 190 D-9 Dora, DCS: Bf 109 K-4 Kurfurst, DCS: Spitfire LF Mk. IX, DCS: P-51D Mustang, and the P-51D: High Stakes Campaign. https://www.digitalcombatsimulator.com/en/shop/dora_kurfurst_spitfire_mustang_hs_campaign_bundle/

Find all of these great value bundle deals in the DCS e-shop from today at 1500 GMT and lasting until 19 June at 0900 GMT.

World War II Bomber Formation Improvements
A key aspect of recreating the air war over World War II Europe will be the creation of realistic bomber formations. Allowing mutually supportive defense in large formations has been an important new feature added to the Mission Editor. Let’s take a closer look at this new feature.

For every formation, there needs to be a formation leader (these were often painted in high visibility colors) that all other flight elements fly in relation to. You will set the formation leader route and tasks as you normally would (a new “Carpet Bombing” has been added in which all members of the formation will drop bombs with the formation leader).

Big formations made up of a number of basic airplane relationships. From smallest to the largest you can set these formation as:
Flight elements (most often 3 aircraft)
Box or Squad - up to four Elements(usually 12 planes)
Group Formation - up to four Boxes(usually 3 Boxes - 36 planes)
Wing formation - up to four Groups(usually 3 Groups - 108 planes)

In order to set the attached flight elements to the larger formation leader element, you will need to select the “WW2 Big Formation” task from Action list of the Perform Task, Advanced Waypoint Actions. You next need to set the Formation Leader by selecting the desired flight element clicking on it or with the “GROUP” drop down list (the formation leader element will then have a line connecting it with this following element). Leaders of "Groups" and "Wing" should follow the "main" leader and members of this "Groups" and "Wings" should follow their leaders. I.e. "Box" elements follow by their "Group" leaders, "Group" leaders follow by their "Wing" leaders and "Wing" leaders follow by main leader.

Next thing you need to set - is flight element position in formation - for members of the "Box"- use "Pos_In_Box" drop down list, for "Box leaders"(members of Group) - use "Pos_In_Group" drop down list,and for "Group leaders"(members of Wing) - use "Pos_In_Wing" list.

Please see the pictures:

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1. Members of "Leading Box" has "New Airplane Group #001" as leader and their position determined by "Pos_In_Box" drop down list.

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2. Leader of "Right Box" also has "New Airplane Group #001" as leader and their position determined by "Pos_In_Group" drop down list.

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3. Member of "Right Box" has "New Airplane Group #010"(leader of this box) as leader and their position determined by "Pos_In_Box" drop down list.

For best results, we suggest using the Close Formation in Options / Formation / WW2 Bomber Element / Close for Combat box formation, or Options / Formation / WW2 Bomber Element Height Separation/ Close for Javelin Down formation.

Additionally, set the formation leader to a cruise speed (not maximum speed) to better allow attached elements to maintain formation and try to avoid drastic course changes in the flight plan.

For the “Carpet Bombing” Task, you need to set it just to the formation leader and it allows you to set the bombing aim point, the quantity of bombs to be dropped and the length this bombs should cover. These settings will then be carried out by all attached formation elements.
 

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