BENVENUTO!

DCS-NEWS DCS World

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Spring DCS Sale

Those long winter nights getting you down? Treat yourself to a new DCS module this weekend! Starting 26 February at 1500 GMT and lasting until 7 March at 0900 GMT, save 30% on all DCS modules except the recently released DCS: L-39 Albatros, DCS: M-2000C and DCS: NEVADA Test and Training Range map.

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All modules on sale work in both DCS World 1.5.3 and 2.0.1 (DCS: NEVADA Test and Training Range map required).

DCS store: http://www.digitalcombatsimulator.com/en/shop/modules/



Aircraft and Campaign Bundle Discounts

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Also starting 26 February at 1500 GMT and lasting until 7 March at 0900 GMT, we are offering four aircraft and campaign bundle deals.
F-15C + F-15C Red Flag Campaign. 50% off. 9.99 USD
A-10C + A-10C Red Flag Campaign. 50% off. 24.99 USD
Su-27 + The Ultimate Argument Campaign. 50% off. 9.99 USD
Ka-50 + Republic Campaign. 50% off. 24.99 USD

Note that the F-15C and A-10C bundles require DCS: NEVADA Test and Training Range map.

DCS special offer: http://www.digitalcombatsimulator.co...pecial_offers/



DCS World 2.0.1 Now Available

This update adds new features and bug fixes to DCS World 2 while at the same time synchronizing the code base with DCS World 1.5.3, adds the L-39ZA and interactive training missions to the DCS: L-39 Albatros module, and updates both the F-15C and A-10C 16-2 Red Flag campaigns.

By performing the code synchronization, both 1.5.3 and 2.0.1 versions share the same code features, which makes the further development and adding of new features much easier for us.

Changelog DCS 2.0.1 Update 1: http://forums.eagle.ru/showpost.php?...8&postcount=10



DCS: L-39 Albatros Discount Continues

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By popular demand, we have extended the $49.99 discount price of the DCS: L-39 Albatros module to 7 March 2016, after which the price will be $59.99. DCS: L-39 Albatros is now out of beta and includes both the L-39C, L-39ZA, cooperative multiplayer in the same aircraft, and interactive training missions.

Get it now while the discount still lasts.

Visit our e-shop for Modules at: http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns at http://www.digitalcombatsimulator.co...hop/campaigns/


Enjoy!
The Eagle Dynamics Team
 
Scusate ma il bug del mig-21 che sparava 2 missili contemporaneamente è stato corretto?
 
Tournament ha scritto:
Scusate ma il bug del mig-21 che sparava 2 missili contemporaneamente è stato corretto?

Tournament scusami, ma in quali occasioni avviene questo problema? Missili a-a o kh? Non mi è mai successo, è documentato da qualche parte?
 
Evil ha scritto:
Tournament ha scritto:
Scusate ma il bug del mig-21 che sparava 2 missili contemporaneamente è stato corretto?

Tournament scusami, ma in quali occasioni avviene questo problema? Missili a-a o kh? Non mi è mai successo, è documentato da qualche parte?

Ne ho sentito parlare in TS, mi pare che me lo accennava Eircog? :???: non ne sono sicuro! Io ho il modulo ma oltre la ramp start non mi sono mai spinto  :D
 
Ah se per gli r60, li ho provati proprio ieri e li lancia bene, quindi l'avranno corretto oppure ci sarà una condizione doppia per il bug.

ps: in compenso, e non so perché ora bisogna sempre preoccuparsi di avere l'aleron booster attivo perché altrimenti la barra si muove ma gli alettoni no; di default sono spenti in partenza :|. Questa cosa, devo ancora verificarla sul forum, credo possa essere un bug, perché il booster mi pare dovesse servire solo come 'servosterzo' insomma, non come 'alimentazione' del controllo degli alettoni.
 
DCS 1.5.3.51171 changelog

DCS World
Campaign panel. Fw 190 campaign will be presented in the campaign panel
The campaign will have progress if it is in the directory for multilanguage campaigns
Options panel. Error when "Make HTML" button pressed fixed
US pilots 3D models on the Kuznetsov deck are removed
Multi monitor viewport looks OK even if GUI is setup using custom coordinates
Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
MP. Bug resulting to loss when server occupied a slot is fixed
Stinger and Igla manpads will shoot
Missing georgian Stinger manpad is restored
Bug with wingman Ka-50 (AI) can't start engine at first try is fixed
Battlefield Commanders menu will be available even if CA is not installed
Fixed crash with use scroll bar "Max launch range" after the destruction of the unit
AI S-3B Tanker will take off correctly
Obsolete P-37 radar model deleted from Caucasus
Removed duplicate missions of Belsimtek modules
Encyclopedia corrections

DCS MiG-15bis
DGMK current and desired course logic corrected
ARK frequency scale corrected
Slightly increased loads at subsonic and transonic speeds

DCS Fw 190 D-9
Water-methanol mix added to old default missions
Added MW/B4 weight to aircraft total weight

DCS Bf 109 K-4
Artificial horizon cage ring operation corrected
Added combined wheel brakes axis command
Added default snap views
Synced radiator flaps in MP games between player and his net phantom
Added MW/B4 weight to aircraft total weight
Jettisoned canopy will appear in cockpit after repair

DCS F-86F
Missing Parking Brake handle is restored
Wrong behavior of several 3-pos switches is corrected
Corrected Emergency Jettison handle
Fixed Accelerometer issues
Added clickable elements on flight stick and throttle grip
Corrected implementation of “CW-VOICE” switch
EGT indicator is turned 6 degrees clockwise
Fixed landing gear indicators
Added Landing Gear Unsafe Warning Lamp
Numerous cockpit texture fixes
Corrected AN/ARN-6 lightning
Corrected too strong electrical cage
Speed brake airflow sound
Keyboard and axis commands added in input
Input presets updated
Fine-tuned stall and spin dynamics
Slightly increased aileron effectiveness, reduced aileron effectiveness at high AOA

DCS FC3
F-15C. Misplaced aircraft centreline symbol on HUD is corrected
MiG-29. Added G/AoA limit sounds
Su-25. Corrected position for the Mode Switch

DCS Hawk T1 by VEAO
Autostart and Autostop commands now working

DCS M-2000C by RAZBAM
Added radar antenna elevation axis.
Added network argument for pilot visor and internal AB glow
Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)
Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
Added engine RPM governing and afterburner random fluctuations due to engine damage
Added Afterburner malfunction if engine health less than 75%.
Modified default UnitPayloads to use Matra Missiles.
Modified Aero effects due to nose damage
Modified Aero effects due to damage not linear anymore (square root of damage)
Fixed controls indicator.
Fixed TDC axis not working.
Fixed TDC bug making it immobile when a target is locked.
Fixed TACAN mode switch to multi-position instead of axis.
Fixed strobe lights.
Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
Fixed logic for aux intake doors.
Fix for engine thrust point from engine instead of from aircraft CG
Fix for bingo giving incorrect warning and default of 1200kg.
Tuning for negative G behavior of slow speed FBW mode.
Tuning for tolerance for engine flameout.
More aerodynamic tuning at extreme envelope
Gear and brake behavior tuning
Various performance tuning
Updated the user manual (radar section).
Updated Radar Screen
Gear using common rate limiter now
Improvements the braking moment to prevent loss of control down the runway
Initial parachute in external model
Initial parachute control and aerodynamic modeling
Parachute dynamic/random movement
Possible fix for damage elements regaining health during flight
Fix for fuel dump losing fuel in internal tank
Fix for fuel cutoff still allowing afterburner to work
Added parachute commands and clickable for lever
Add radar elevation and azimuth control
Add radar antenna stabilization
Add new type of engine shutdown button keybind
Update and rework ECS oxygen systems
Update autopilot pitch control dynamics
Fix FBW side acceleration terms
Fix roll/heading trim control in autopilot
Fix bug with default.lua slats keybinds
Fix minor FBW test lights bug
Fix autopilot using true MSL, not uses indicated altitude
Fix fuel dump incorrectly showing in fuel rate indicator
Fix (Caucus -> Caucasus...this is what happens around voting season) mission names
Fix radar contact movement in PPI mode
Fix minor bugfixes

DCS CA
PPI target acquiring on net client fixed
Alternative turret control mode has almost invisible cursor in IR vision mode
Alternative control mode reset on mission exit has been fixed
Fixed crash when player uses "G" command
IR-view inside cabin will not inherit state from previous mission
__________________
 
Con l'ultimo aggiornamento 1.5.3. hanno inserito un nuovo Bug nel Ka-50, praticamente l'abris non fa' vedere la pappa se ci sono le nubi... in compenso fa' vedere le nubi.

[REPORTED]Abris covered by clouds

http://forums.eagle.ru/showthread.php?p=2709705#post2709705

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C'è da dire che quando studiano questi bug sono molto creativi

----------------------------------
inviato con un piccione viaggiatore
 
DCS Hawk T1 by VEAO
Autostart and Autostop commands now working

Hanno messo lo Start&Stop al T1?
 
Gaanalma ha scritto:
Con l'ultimo aggiornamento 1.5.3. hanno inserito un nuovo Bug nel Ka-50, praticamente l'abris non fa' vedere la pappa se ci sono le nubi... in compenso fa' vedere le nubi.

[REPORTED]Abris covered by clouds

http://forums.eagle.ru/showthread.php?p=2709705#post2709705

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che cos'è questo riquadro arancio sulla bassa-sinistra, l'ho visto anche sull'F15, speravo fosse il radar ma non credo sia quello, però magari mi può essere utile.
 
egidios è il visualizzatore dello stato degli assi,  quindi ciclico (o rollio e pitch) etc,  lo si attiva con ctrl-invio
 
In realtà è un riquadro dedicato alla rappresentazione dei tuoi controlli di volo.
Nel caso dell'elicottero la croce rappresenta il movimento del ciclico (avanti, dietro, destra e sinistra), per gli aerei ci sarà il pitch ed il roll, a sinistra c'è il collettivo o manetta. Vedi l'applicazione dei freni. E' comoda da tenere sott'occhio ;)
la attivi con Ctrl destro + Enter  [:headbang]
 
come faccio a portarmi il radar tipo quel riquadro, mi sarebbe molto molto utile
 
Egidioss ha scritto:
come faccio a portarmi il radar tipo quel riquadro, mi sarebbe molto molto utile

IL riquadro arancione mostra la posizione degli assi e del freno, nel caso nel Ka-50.
E' un'opzione di cui sono dotati tutti i velivoli di DCS e quindi è disponibile anche per l'F-15C; si attiva premendo la combinazione CTRL DX + INVIO.
 

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