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DCS-NEWS DCS World

Lo hanno rimosso, in quanto sostengono che il mig29 non è come il Su-27 e che l'HDD funziona come backup dell'hud...

Ti confido che a me sembra una boiata...ma è così
 
Raga..fatevene una ragione..l'HDD del Fulcrum è solo un ripetitore dell'HUD, è così nella realtà e quindi era sbagliato prima, non ora..
Anche a me non piace questa cosa, però certo che se volevano renderlo più reale potevano fargli il modello di volo anziché togliergli l'HDD :(

----------------------------------
inviato con un piccione viaggiatore
 
ma così hanno fatto meno fatica...
 
http://forums.eagle.ru/showpost.php?p=2676263&postcount=1252

Un paio di immagini dello Stretto di Hormuz


Sent from my iPhone using Tapatalk
 
Jesus ha scritto:
Cosa mi dite delle scritte cinesi all'interno del Su27? o è addirittura uno J-11?
Cmq, ho trovato da scaricare su dcs, user files, "Macross/Robotech VF-1 Livery Pack 3 (V1)" x F15, vorei sapere come utilizzarlo... dove lo installo e se poi l'F15 sarà sempre corrisponedente a questo oppure se posso selezionarlo come paint scheme.

[:ot] [:cestinare:]
 
AIRDROME DATA

This table will reflect recent changes in airdromes data.

https://docs.google.com/document/d/1YLbioEyGUpo015lcOhV1HsYGLUJCPFwwmybnBd_mKAE/edit


2016-02-15
In the next patch will be changed the frequencies of Inner and Outer NDBs of Senaki airdrome.
__________________
 
http://forums.eagle.ru/showpost.php?p=2681227&postcount=14

DCS 1.5.3.50355.19 today in the Open-beta

Added L-39ZA into L-39 module


DCS World
  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo - fixed
  • Script error after first mission of "Revanche" campagne is fixed
  • ILS freq in ME will match the F10 Airdrome Data
  • MP. Mouse moving on briefing screen also controls background camera view - fixed.
  • MP. "Pause when empty" function on server config was added
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • Illumination ammunition will painting objects on the ground and aircraft
  • Small correction of Batumi NDB location
  • Speed of ATGM Vikhr corrected
  • Crash with missile explosion effect is fixed
  • AI helicopters will attack from assigned direction
  • AGM-86 collision in flight fixed
  • AI MiG-31 dive corrected
  • Corrected parachute texture for Russian pilot model
  • Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI".


DCS A-10C
  • RWR does not indicated being tracked is fixed
  • RWR will works after player occupied AI aircraft
  • DSMS error after weapon drop fixed

DCS L-39
  • Added L-39ZA
  • Throttle position will synchronized in multiplayer
  • RKL-41 was corrected
  • Accelerometer Reset Knob will able to reset negative-G recording pointer
  • Avionics state will synchronized in forward and rear cockpits
  • Game flight model corrected
  • Barometric altimeter pressure settings corrected
  • Corrected hydraulic pressure drop when wheel brake applied
  • Training missions added.
  • Fixed bomb release sequence
  • SARPP - switching off when IAS is less than 120 km/h

DCS P-51D
  • P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS Mi-8MTV2
  • Mi-8MTV2: AI will use taxi lights

DCS F-86F
  • Wrong FFB trimming behavior is fixed
  • Wheel brake moment corrected
  • Circuit breaker for Engine ignition and others will work
  • MP. landing and taxi lights on net phantom is corrected
  • Nose wheel steering behaviour corrected
  • Autostart and autostop commands added for joysticks
  • Updated cockpit model


DCS Fw 190 D-9
  • Rudder will not works after its knocked off
  • MW50 pressure gauge corrected

DCS Bf 109-K4
  • Implemented cockpit camera movement options regarding gunsight retaining movement
  • Corrected Flight manual
  • Reduced flaps control wheel to 8 turns total.

DCS MiG-15bis
  • Added pressurization effect
  • Corrected cockpit appearance in low graphic settings
  • Corrected FFB shake
  • Corrected control system
  • Barometric altimeter limits are corrected
  • Fixed stall speed, modified spin dynamics
  • Fine-tuned buffet onset AOA and stall AOA.
  • Tuned shake AOA

DCS CA
  • Mouse pointer will not be visible in binocular view

DCS M-2000C by RAZBAM
  • Add emergency compass
  • Add mirror (functions like rear-view camera for now)
  • Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
  • Add temporary switch definitions for controls binding
  • Add text to Selective Jettison switch cover
  • Fix cockpit knobs that didn't act like knobs
  • Fix HSI & ADI (Boule) giving incorrect heading
  • Fix ECM box displaying invalid number on rearm
  • Fix center pylon placement
  • Fix HUD geometry
  • Fix alignment of HUD elements
  • Fix interception ring logic
  • Fix GBU release crash
  • Fix to sustained turn rate
  • Fix for trim commands not having correct authority
  • Fix for AP not functioning in area of low ground elevation
  • Fix keyboard & joystick default.lua (hopefully this is the one...)
  • Fix incorrect flight model tail airfoil shape
  • Fix for calculations of tail aerodynamics & rudder effectiveness
  • Fix for total wind velocity using wrong value
  • Fix for incorrect fuel tank centroid
  • Fix flight model shuddering on ground
  • Fix HUD declutter switch
  • Fix missing text on IFF panel
  • Fix missing panel lighting
  • Fix various miscellaneous bugfixes
  • Update gun snake logic
  • Update input definitions
  • Update transonic drag modeling
  • Update roll/yaw coupling
  • Update manual
  • Update folder structure
  • Update default VOR frequency
  • Update panel lighting (notice backlight interaction with shadows/sunlight now)
  • Canopy lock feature enabled
  • New cockpit texture with missing labels

DCS UH-1H
  • Fixed progress in 9th and 14th missions of “UN Pilot” campaign

DCS C-101 by AvioDev
  • Localization project included. Spanish and Chinese for the time being. Other languages will follow
  • Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
  • Fixed some label names in clickable cockpit
  • PSD templates uploaded to DCS web page

Known issues
  • Hawk module temporary doesn’t work.
  • MiG-21bis module required new activation.
 
Ma quando si potrà fare l'update? Attendiamo istruzioni in merito...
 
la domanda sorge spontanea

ma perchè ho comprato il modulo del MiG21?

l'ho attivato più di quante volte l'ho usato

:D :D :D :D
 
Lornix ha scritto:
la domanda sorge spontanea

ma perchè ho comprato il modulo del MiG21?

l'ho attivato più di quante volte l'ho usato

:D :D :D :D

[:panach11] [:panach11] [:panach11]

Io tra un po non ne ho più... [:total-lol]
 
L-39ZA of DCS: L-39 ALBATROS NOW AVAILABLE!

Download from: http://www.digitalcombatsimulator.co/


https://youtu.be/8njCxceeQ1k

A later evolution of the L-39 was the L-39ZA light attack aircraft. The ZA adds two additional weapon pylons and a center pylon to mount a gun pod. The ZA has proved a popular choice for low-intensity conflicts.
The L-39 Albatros is a low-wing, high-performance jet aircraft that doubles as a trainer and light attack aircraft. The Albatros was developed in Czechoslovakia in the 1960s to replace older L-29 jet trainers. Powered by an Ivchenko AI-25TL turbofan engine, the L-39 has a top speed of Mach 0.80, a service ceiling of 11,000 m (36,100 feet), and can pull up to 8 G. Although primarily used as a trainer and light attack aircraft, the L-39 has also become popular with several aerial acrobatics demonstration teams.

Being a trainer aircraft, the L-39C has a tandem cockpit with the student in front and the instructor in the back. The instructor has several controls to mimic system failures to test the student. The L-39C also has two underwing pylons for bombs, rockets and close range air-to-air missiles. For decades, the L-39 was used by nations around the world to train pilots that later went on to fly aircraft like the MiG-29 and Su-27.
 
DCS 2.0.1 Update 1
2.0.1.50747.33

Added L-39ZA into L-39 module

DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo fixed
MP. Mouse moving on briefing screen also controls background camera view fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
AI Mi-8MTV2 can hit the target with GUV AP-30
Different helicopter groups can be spawned on the same FARP
Fixed crash on launch AGM-65
Fixed crash on Mi-8 GUV fired
Fixed error when “Make HTML” button pressed in Options Controls menu


DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed
ILS can be switched off by keyboard combo or joystick button

DCS L-39
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP switching off when IAS is less than 120 km/h

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state fixed

DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights

DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Emergency speed brake lever removed
Toe brakes animation added
AN/APX-6 IFF Transponder Dial Stop implemented
Attitude indicator pitch trim knob is now functional

DCS Flaming Cliffs 3
F-15. Hydraulic failure now lead to pressure drop and loss of control

DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected

DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total
Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
Reduced drag

DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA
Sealed canopy can’t be opened/closed even with stopped engine
Control stick can be hidden
DGMK current and desired course logic corrected

DCS CA
Mouse pointer will not be visible in binocular view

DCS M-2000C by RAZBAM
Add RAZBAM-made missile definitions
Add VTB (radar) screen display export (including key binding)
Add preliminary force-feedback compatibility (untested)
Add emergency compass
Add preliminary approach-hold autopilot mode (lightly tested)
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Add aux gunsight (HAUSSE switch, available in all modes except approach)
Add early implementation of approach hold autopilot
Add gear raise/lower rate variability
Add aerodynamic loss of wing lift effects due to beta
Add bingo fuel bug clickable tumblers (not functional, yet)
Add clickable canopy handles & lock (be careful to lock it before
takeoff!)
Add more cockpit switches enabled
Fix RWR-related crash
Fix in-flight refueling
Fix RWR ranging logic (based on priority)
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix V/UHF radio knob controls PANNE light
Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
Fix default.lua input definitions (naming, categories)
Fix NWS light logic
Fix NWS system pressure logic
Fix authority of autopilot pitch controller
Fix consistency of heading card and autopilot logic
Fix canopy open/close by keyboard command
Fix no communications in a few quickstart missions
Fix 6DoF head limits
Fix ground attack quickstart missions, had impossible payloads
Fix taxi light switch position logic
Fix multiple canopy bugs
Fix afterburner popping sound issue
Fix main gear clipping ground
Fix fuel cutoff switch issue (lightly tested, still has related known
issues)
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequencies
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Update cockpit textures
Update control authority of rudder in normal FBW, full authority in spin mode
Update spin mode behavior to account for yaw acceleration
Update NWS gain calculations
Update external model with various minor improvements
Update fuselage drag calculations
Update clickable canopy logic
Update FBW pitch PID gain & control logic
Update landing gear mass
Update low-speed pitch authority
Update FBW alpha limiter
Update RWR display (rings, removed counter, added cross)
Fixed Armament Panel bug.
Fixed Mirror bug.
Fixed miscellaneous bugs.
Add IFF interrogation
Add ECS system early implementation
Add radar warm-up period
Add pilot model head movement with respect to cockpit view state
Add visor position command
Add effective yaw rate limiting
Add clickable cockpit clock hinging
Add LOX flow indicator (constant breath rate for now will be updated)
Add fuel bingo dial functionality
Add afterburner dynamic glow
Add ADI slip ball animation
Add fuel dump logic
Add A/B cutoff logic
Add emergency fuel cutoff logic (known issues)
Add clickable mirror to toggle rendering
Update missiles definitions
Update controls bindings
Update various radar logics
Update sustained turn rate calculations
Update wing/controls surface effectiveness with excessive pitch rate
Update G-limit wing failure snap logic
Update collision model
Update LOX & GO2 consumption rate calculations
Update seat switch models
Update A/P PID gains
Update airbrake actuator speed
Update roll/yaw coupling
Update PANNES lights logic
Update N dial tens tumbler animation
Update manual
Fix missile trails not existing
Fix CL 2x GBU rack misalignment (hopefully for the final time)
Fix removed controls bindings (Nav/Waypoint selection)
Fix crash due to absurd aerodynamics calculation
Fix miscellaneous pitch controller bugs
Fix TACAN X/Y is now two-position switch, no longer an axis
Fix for negative speed and alpha >90 deg causing aircraft to stagnate
Fix seat adjustment values exceeding ranges
Fix for CONF light logic (A-A mode only okay with centerline tank only when it is empty)
Fix volume knob logic
Fix comm radio volume knobs being switched
Fix default pedal adjustment position
Fix external lights light casting
Fix aux sight misalignment
Fix radar was available with weight on wheels

DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page

DCS MiG-21bis by Leatherneck
Fixed Fuel Gauge working without PO-750 No. 2 Inverter
Added Weapon Selector Left/Right input command
Fixed RSBN Rangefinder showing horizontal instead of oblique angle
Corrected nosecone damage model in LoD2
Corrected Navigation Light intensity in Off.
Corrected Pilot Helmet protrusion through visor.
Added Specular and Normal map to static covers
Corrected Canopy Stand location
Added shortcut mapping to briefing window and mirrors
Fixed R-55 and R-3S IR missile tones
Corrected R-3R lock tone
Fixed various instances of RWR playing indefinitely (possibly not all -provide track if you catch this bug!)
Changed unlock behaviour of button on stick
Fixed incorrect radio channels after cycling through them with keyboard
R-55 can now only be carried on Pylons 1 & 2
Fixed Non-Dispensing Chaff
Fixed inverted Radar symbology
Fixed various instances of SPS (RWR) Sound Synchronization
Fixed various instances of ASO-2 not working
Fixed RN-24 damage and effectiveness.
Fixed clickable area for Aileron Boosters
Hypoxia is no longer induced under optimal conditions
SPRD no longer works after jettison
Fixed SARPP recording when system turned off
Corrected Suction Relief doors moving when engine off
Fixed Throttle Start/Stop position toggle
Fixed Crash when PRMG Channel > 16
Fixed persistent A/C shaking after taking off with blown tires
Pneumatic Air no longer leaks indefinitely when using brake on axis
Corrected input for booster aileron switch
Corrected Aileron Booster behaviour
 

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