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DCS-NEWS DCS World

E' arrivata la conferma , DCS World 2.0 arriverà , forse , nei primi mesi del 2015 e probabilmente nella release iniziale non avrà neanche tutte le caratteristiche annunciate...

DCS World 2 is the next iteration of the Digital Combat Simulator (DCS) series that will include a new graphics engine (developed in our Eagle Dynamics Graphics Engine development environment). In addition to the new graphics engine, DCS World 2 will also usher in the ability to have multiple maps integrated into DCS (both developed by Eagle Dynamics and our 3rd party partners). Maps currently in developed include the Nevada Test and Training Range (NTTR), Strait of Hormuz, and Europe 1944. The Map SDK is available to qualified 3rd party development teams. Interested parties can PM me with detailed proposals.

Some features we plan to include in DCS World 2 include:

    Direct X 11 support
    Improved performance
    Dynamic shadowing of the terrain and mountains
    Improved weather
    Improved lighting
    Clipmap support for new maps
    Higher object counts
    Higher resolution ground terrain mesh and textures for new maps (between 1 and 64 meters per pixel depending on area of map and clipmap level)
    More detailed tree models with collision for new maps
    Better graphical effects
    High resolution road textures for new maps
    Ability for road signs and light signals for new maps
    Additional ground clutter (rocks, cactuses, etc.) for new maps
    Skeleton animation for infantry
    Better use of multiple GPUs (CPU multi-threading is not being pursued as it will provide little if any gain)
    Ability to create dedicated servers in the future
    Unified front end and simulation .exe
    Improved API sound support
    Improved Oculus Rift support

The Black Sea map will see several benefits of this including better lighting, improved grass, effects and weather.

We hope to release DCS World 2 in early 2015. This is not a promise but simply our best estimate given the current development status as of December 2014. We also cannot promise that each feature listed above will make it into the initial release.

The Nevada Test and Training Range (NTTR) Map

The first new map being developed for DCS World 2 is the NTTR map.

This map originally started as a third party project with no input from Eagle Dynamics. However, as we started to develop DCS: A-10C, we realized that this map could serve as a great location for the A-10C training missions. To make this happen, we officially partnered with the third party team to help make this happen. We were so confident in this endeavor that we included a very early version as part of the original A-10C beta.

Unfortunately, due to several reasons, the third party team dissolved and Eagle was left holding the bag of a promised NTTR map to customers that had purchased it as part of A-10C. After taking over the project, it soon became apparent that the current engine was incapable of running the map at the desired quality levels vs. performance. In order to realize this map as first envisioned, an entirely new image generator would be required... this later became a key element of the new graphics engine.

Building a new graphics engine is never an easy or fast task and DCS World 2 has proved no different. However, the NTTR map has provided an excellent test bed for the new map rendering technologies. So, all that being said, the NTTR was developed for the following reasons:

1- For training missions of western aircraft.
2- To honor A-10C beta purchases.
3- Allow creation of Red Flag type missions centered on the NTTR.
4- New map technology test bed.

Some facts about the NTTR map:

    Airfields include Nellis AFB, Groom Lake AFB, Creech AFB, and Las Vegas McCarren. At a later point we hope to also add Tonopah AFB.
    We hope to release an Alpha test version within the next couple of months depending how debugging goes.
    Currently, most of the art aspects are complete and most of the remaining work is in regards to integrating the map into DCS World 2 (AI, effects, collisions, weather, etc.)
    The map is composed of three different levels of elevation mesh and texture detail. The highest detail is around the airbases and the lowest detail is along the outside perimeter of the map.
    An Alpha test version of the NTTR map will be made available for free to those customers that purchased the A-10C beta. For those that did not take part in the A-10C beta, the NTTR map price and availability is TBD

Ancora niente invece per le specifiche hardware minime e consigliate richieste....

:)
 
Tigre ha scritto:
... For those that did not take part in the A-10C beta, the NTTR map price and availability is TBD

Cioè? Io acquistai il modulo A10C nel 2011 e sinceramente non ricordo se era in fase beta oppure no.

Vuol dire che faranno pagare anche per la mappa aggiuntiva oltre che per i moduli?

Mmmmh....  [ehmmm]
 
In sostanza il caucaso resterà così com'è, alberi fantasma montagne triangolari  :uhhuhh:

Continuo a sostenere che dovrebbero prevedere un sistema di rifornimento tipo la FARP anche per gli aeroplani, sopratutto per il nevada visto che gli aeroporti previsti stanno tutti al centro della mappa e questo limita parecchio nell'editing.
 
Per lo scenario attuale dice questo:

The Black Sea map will see several benefits of this including better lighting, improved grass, effects and weather.

In parole povere verrà aggiornato marginalmente rispetto agli altri scenari , insomma come dici giustamente rimarranno gli alberi fantasma , montagne piramidali e tutto il resto che ben conosciamo :uhhuhh:

Peraltro resta anche da vedere cosa sarà il Nevada a livello di usufruibilità , è una mappa prevalentemente desertica e non è che ci puoi fare chissà che cosa se non riprodurre ad esempio missioni in Iraq o per teatri desertici , in soldoni direi abbastanza limitante , fermo restando che sono curioso di vedere come faranno a fare convivere le due mappe vista la diversità di features , magari con quella dedicata allo stretto di hormuz si potrà fare qualcosa di più ma sempre deserto avremo....

:)
 
Default DCS 1.2.12 Update 1

--------------------------------------------------------------------------------

DCS 1.2.12.35194 Update 1 - Change Log

Client crash on ship/ground units reloading is fixed
Bug with S-13 rockets misplaced in rocket launcher is fixed
Aircraft no more rearm and refuel anywhere on the map. Only in airbase or FARP.
Fixed client crash when ship fires a weapon
Bf 109 K-4. Landing gear after belly landing will be repairable
Bf 109 K-4. Fixed input command with Toggle Canopy
Bf 109 K-4. Corrected 3D model and LODs
Bf 109 K-4. Fixed oil radiator scoop not moving through full range
CA. Fixed a crash when starting a mission in which there is a static object
CA. Fixed issue with impossible attack of ground target with Tomahawks from ships
CA. Fixed BMP’s sight issue with switching of ammo type
CA. The direction of flare launch is corrected
F-86F. Quickstart mission fixed
A-10C. Crash when RWR sound volume changes is fixed
Su-27. The missile release sequence is corrected. The missiles will not expend from one wing anymore.
Su-27. Fixed su-27 empty weight in the Mission Editor

Will be available in the open-beta today.
 
Nuova patch 1.2.14 in arrivo per la Open Beta:

DCS 1.2.14 - Change Log

The main task of 1.2.14 version is integrating support of payware campaigns.

Also there are some bugfixes.

    Su-27. Unlimited fuel option will work
    S-25L missiles will not remains at hardpoints after jettison
    S-25L missile. Added reworked 3D model.
    MiG-29S chaff/flare indicator is fixed
    Bf 109 K-4. FM tuning.
    Bf 109 K-4. Adjusted landing gear points
    Bf 109 K-4. Aileron damage will affect to flight control
    Bf 109 K-4. Corrected Quick Start missions
    Bf 109 K-4 FM. Extended landing gear brings the nose heavy effect
    Bf 109 K-4. Water radiator params corrected
    F-15 Quick Start missions. Corrected Tu-22 payload
    Leopard 2. Corrected scripts of Denmark skins
    WWII aircraft. Added ground roll sound
    WWII aircraft. Expanded aerodynamic sounds depending on AoA
    Mi-8MTV-2. 20th mission of campaign is corrected
    A-10C. Refueling READY light was ON after a short delay at any mission start is fixed



1.2.14 will be available in open-beta today.

:)
 
Occhio.. L'eagle è pesantemente buggato!
Se si prende un aereo già armato i carichi sono completamente sballati e l'aereo tende a rollare a destra. Per evitare questo problema bisogna prendere un aereo disarmato e riarmare a terra. Se la missione non prevede aerei disarmati non c'è modo di risolvere, si vola male e basta, più o meno come me e karma ieri sera!
L'altro bug riguarda il carburante: i serbatoi ausiliari non incrementano la quantità di carburante totale, ma si sostituiscono a quella interna! Per ovviare a questo problema non bisogna montare i serbatoi e rifornire completamente l'aereo. Si vola senza serbatoi quindi tanta pratica per la gestione del carburante :D
A meno che non ci sia un tanker, allora basta agganciarsi e si ha carburante infinito!

inviato dal bar di tziu pinucciu utilizzando un telefono a gettoni
 
Questa sera in... Provo un po di aerei con la nuova patch della open beta per capire se si può aggiornare... Se c'è qualcuno con il 15 restiamo anche quello.
 
Uscita la consueta campagna promozionale natalizia :

Christmas Sale starting on December 23nd at 15:00 UTC and ending on January 5th at 9-00 UTC, we are offering a huge 70% off sale on most DCS products from our e-shop at:

    DCS: F-86F Sabre: $49.99 to $14.99 (70% off)
    DCS: Fw 190 D-9 Dora: $49.99 to $14.99 (70% off)
    DCS: UH-1H Huey: $49.99 to $14.99 (70% off)
    DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $14.99 (70% off)
    DCS: Flaming Cliffs 3: $39.99 to $11.99 (70% off)
    DCS: A-10C Warthog: $39.99 to $11.99 (70% off)
    DCS: Black Shark 2: $39.99 to $11.99 (70% off)
    DCS: P-51D Mustang: $29.99 to $8.99 (70% off)
    DCS: Combined Arms: $19.99 to $5.99 (70% off)
    F-15C for DCS World: $9.99 to $2.99 (70% off)
    A-10A for DCS World: $9.99 to $2.99 (70% off)
    Su-25 for DCS World: $9.99 to $2.99 (70% off)
    Su-27 for DCS World: $9.99 to $2.99 (70% off)
    DCS: MiG-21Bis: $49.99 to $24.99 (50% off)
    DCS: Bf 109 K-4: $49.99 to $39.99 (20% off)

Per chi è interessato a qualche modulo adesso è il momento giusto ;)

:)
 
Mi stuzzica molto il Bf-109, ma non essendo una priorità attendo sconti più consistenti!


Sent from my iPhone using Tapatalk
 
Hypnos ha scritto:
Mi stuzzica molto il Bf-109, ma non essendo una priorità attendo sconti più consistenti!

Beh è uscito da pochissimo quindi era prevedibile che per questo modulo lo sconto sarebbe stato parecchio inferiore rispetto agli altri , mentre mi stupisce un pò vedere solo il 50%  per il Mig-21 ,  tra l' altro un modulo che mi pare non abbia avuto quel successo di vendite che forse speravano....

:)

 
Nuovo Update:

DCS 1.2.14.35605 Update 1 - Change Log

    Crash when tank kills Reaper after taxiing to hangar is fixed
    MiG-29S. Payload marks, T1 and T2 symbols will not move with the targets in TWS2 mode on the HUD
    Multiplayer. The expended weapon will not be visible on the client AC for other clients
    Su-25T. Restored missing waypoint numbers on the HUD
    Ground units. The issue with absent opportunity to assign the target point for some vehicles is fixed
    Bf 109 K-4. LODs are corrected
    Crash when damaged helicopter tries to land by waypoint action is fixed
    The issue with flickering of ground textures that is visible from AC cockpit is fixed
    Input settings. The incorrect name of input layer ($aircraft) is fixed


Update will be available in open-beta today.

C'è anche il fix delle textures di cui si parlava durante qualche giorno fa....

:)
 
Diciamo che se uno vuole capire quello che desidera c'è solo da attendere la fine dei saldi. Se invece è uno scherzo... sono molto spiritosi!  [:panach11]
 
Hanno messo in bella vista l' F-18 , il prossimo modulo di quelli diciamo "pesanti" che dovrebbe uscire a quanto di si sa verso la fine del 2015 , ovviamente non per caso visto come è atteso da tutta la comunità DCS..

:)

 
Raggruppo tutti gli sconti fatti fino ad oggi in un unico topic... in futuro cerchiamo di non aprirne uno nuovo quando ci sono questi eventi e continuiamo su questo.
 

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