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DCS-NEWS DCS World

Lowlee ha scritto:
Wags è intervenuto nel discorso EOS:
Per la 1.2.7, come già sappiamo, verrà corretto il sensore di tutti i caccia russi usando come base quello reale del Fulcrum (basato sui documenti reali). Il team però sta già lavorando all'EOS del 27/33, che nella realtà lavora in modo leggermente differente, ma non crede finiscano i lavori per la 1.2.7, magari per un update della stessa.

Se fanno davvero ciò che dicono, assieme alla correzione delle TWS, secondo me è uno dei migliori changelog per FC3 e in generale per il world :)

Speriamo che dopo questi "aggiustamenti" l'aereo parta ancora.....  [:headbang]
 
Scorpion ha scritto:
Lowlee ha scritto:
Wags è intervenuto nel discorso EOS:
Per la 1.2.7, come già sappiamo, verrà corretto il sensore di tutti i caccia russi usando come base quello reale del Fulcrum (basato sui documenti reali). Il team però sta già lavorando all'EOS del 27/33, che nella realtà lavora in modo leggermente differente, ma non crede finiscano i lavori per la 1.2.7, magari per un update della stessa.

Se fanno davvero ciò che dicono, assieme alla correzione delle TWS, secondo me è uno dei migliori changelog per FC3 e in generale per il world :)

Speriamo che dopo questi "aggiustamenti" l'aereo parta ancora.....  [:headbang]

Solo se ha due motori...

Inviato dal mio SM-N9005 utilizzando Tapatalk

 
Sedatavo ???
ps : la capiranno in due forse....
 
Altro piccolo aggiornamento sul F-15C da parte di Wags:

I forgot to mention... the team has also added both low and high gain for nose wheel steering for the updated F-15C.

Another item we are working on is better sound for the Eagle to include more accurate OWS tones and buffet / "Eagle Roar".

Più altri aggiornamenti sul Su-27 e il FW-190D da parte di Wags:

Su-27 and Fw-190 Update

The new Su-27 flight dynamics are nearly complete and is undergoing tuning. The Flanker now realistically spins, and performs the "cobra" and "hammerhead" with no scripting. Weight and balance data is ready to be implemented into project. Although great progress is being made, this will not be part of the 1.2.7 update.

Work on the FW-190 is currently frozen because the programmer assigned to this is still working on the UH-1H. However, because the basic model created in the project is similar to the P-51D, the necessary aerodynamics data for it is ready to be replaced and turn the airframe into a Fw-190D, the engine is ready to be converted from Merlin to Jumo regarding the differences in blower physics and automatics. The guns are equipped with ammo based on historical ballistics and the synchronizers are written to obtain fire rate dependable on prop rpm.
 
Esatto Dog , esatto !
Gobba ? Quale Gobba??

http://www.youtube.com/watch?v=H4EdyG3fX-w
 
E tu ti studieresti 500 e più pagine di manuale?
 
Non ho detto che Denny non stia studiando, sto dicendo che studiarsi la Ramp Start della macchina, Studiarsi i sistemi d'arma della macchina, studiarsi le varie miscellanee della macchina, è diverso che studiarsi 100 pagine in tutto di manuali.
Ma non è questa la sede in cui discutere di ciò.
 
Dipende sempre da quanto interesse mi suscita qualcosa Scorpion...purtroppo é stato sempre un mio grosso difetto questo e me ne rendo conto...ricordo quando andavo a scuola che in laboratorio avevo 9/10 e in matematica 5 per esempio...ma alla fine per quanto riguarda il mio lavoro ho visto che saper leggere gli schemi elettrici e saperci mettere le mani con idee innovative con fantasia é stato più utile che conoscere altre materie,ovviamente senza nulla togliere alla cultura generale che é importantissima.Questo per dire che é vero che mi sono dilungato parecchio in questa LCR tralasciando molta teoria ma penso che sia riuscito a farmi valere in più occasioni ugualmente anche senza conoscere il funzionamento del tubo di Pitot,forse anche meglio di altri grazie ad una certa freddezza e lucidità che ho di natura in situazioni di stress come può esser stata una Satac per esempio.Purtroppo come già detto in un certo periodo nello stormo per vari motivi mi sono molto demotivato e questo ha portato ad un prolungamento del mio percorso addestrativo che sto portando avanti seriamente solo ora grazie a nuovi stimoli.Con la pazienza e collaborazione di tutti voi spero di portare a termine entro quest anno LCR in modo tale di poter alleggerire anche il lavoro delle persone che oltre ai mille impegni nello stormo portano avanti le nuove reclute sull F15.Detto questo...STUDIA I MANUALI DENNY!hahahahaha
 
Denny ha scritto:
Dipende sempre da quanto interesse mi suscita qualcosa Scorpion...purtroppo é stato sempre un mio grosso difetto questo e me ne rendo conto...ricordo quando andavo a scuola che in laboratorio avevo 9/10 e in matematica 5 per esempio...ma alla fine per quanto riguarda il mio lavoro ho visto che saper leggere gli schemi elettrici e saperci mettere le mani con idee innovative con fantasia é stato più utile che conoscere altre materie,ovviamente senza nulla togliere alla cultura generale che é importantissima.Questo per dire che é vero che mi sono dilungato parecchio in questa LCR tralasciando molta teoria ma penso che sia riuscito a farmi valere in più occasioni ugualmente anche senza conoscere il funzionamento del tubo di Pitot,forse anche meglio di altri grazie ad una certa freddezza e lucidità che ho di natura in situazioni di stress come può esser stata una Satac per esempio.Purtroppo come già detto in un certo periodo nello stormo per vari motivi mi sono molto demotivato e questo ha portato ad un prolungamento del mio percorso addestrativo che sto portando avanti seriamente solo ora grazie a nuovi stimoli.Con la pazienza e collaborazione di tutti voi spero di portare a termine entro quest anno LCR in modo tale di poter alleggerire anche il lavoro delle persone che oltre ai mille impegni nello stormo portano avanti le nuove reclute sull F15.Detto questo...STUDIA I MANUALI DENNY!hahahahaha

Siam troooppo uguali :P  [:LOL]
 
Denny ha scritto:
Dipende sempre da quanto interesse mi suscita qualcosa Scorpion...purtroppo é stato sempre un mio grosso difetto questo e me ne rendo conto...ricordo quando andavo a scuola che in laboratorio avevo 9/10 e in matematica 5 per esempio...ma alla fine per quanto riguarda il mio lavoro ho visto che saper leggere gli schemi elettrici e saperci mettere le mani con idee innovative con fantasia é stato più utile che conoscere altre materie,ovviamente senza nulla togliere alla cultura generale che é importantissima.Questo per dire che é vero che mi sono dilungato parecchio in questa LCR tralasciando molta teoria ma penso che sia riuscito a farmi valere in più occasioni ugualmente anche senza conoscere il funzionamento del tubo di Pitot,forse anche meglio di altri grazie ad una certa freddezza e lucidità che ho di natura in situazioni di stress come può esser stata una Satac per esempio.Purtroppo come già detto in un certo periodo nello stormo per vari motivi mi sono molto demotivato e questo ha portato ad un prolungamento del mio percorso addestrativo che sto portando avanti seriamente solo ora grazie a nuovi stimoli.Con la pazienza e collaborazione di tutti voi spero di portare a termine entro quest anno LCR in modo tale di poter alleggerire anche il lavoro delle persone che oltre ai mille impegni nello stormo portano avanti le nuove reclute sull F15.Detto questo...STUDIA I MANUALI DENNY!hahahahaha
[:piu1] [:piu1] [:piu1]

Bella notizia anche quella del SU-27! Grazie Gaana! ;)
 
A me invece è piaciuta molto la parte del 29. [:prof27]
 
Duanque la Belsimtek non è solo una third party ma qualcosa di più simile ad un partner...

http://www.belsimtek.com/news/217/

DCS: F-15C Eagle. Advanced flight model development overview



Dynamics modeling experts at BelSimTek are completing work on advanced flight and engine models of the F-15C Eagle for the upcoming module for DCS World.

The current model featured in DCS was originally developed over a decade ago and represents an earlier generation of technological potential and resulting model accuracy and performance. Despite exhibiting generally correct aerodynamic properties under normal flight conditions, by today’s standards the model falls short of increased user expectations, computing power, and experience gained by the developers over time. In an effort to meet these demands, we have begun to develop new flight and related component models as upgrades to some of the existing DCS aircraft. As the primary U.S. jet fighter in DCS and indeed one of the premier fighters of the world in reality, the F-15C Eagle will be the first DCS aircraft to receive this upgrade.

The flight model has been through over eight months of development and is now undergoing initial external (closed beta) testing. The complete aerodynamics model accounts for the entire spectrum of mass, force, and moment interactions of the aircraft as a physical object subjected to airflow. Unlike the mathematical approach of the previous model, which regarded the aircraft as a single point of focus, the new flight model consists of individual aircraft elements carefully tuned to reflect their unique aerodynamic characteristics and joined together to determine the sum vector of the airframe’s momentum. Such an approach makes it possible to accurately recreate the specific performance of the F-15C Eagle airframe throughout the entire flight envelope, including critical regimes like high angles of attack, stalls, spins, as well as specific flight conditions such as ground effect. Additionally, a new engine model is also created on par with the flight model to provide more realistic and accurate performance, for example featuring effects like negative G loading. The flight control system is modeled realistically, for example including input authority coefficients dependent on speed and altitude scheduling, the Aileron/Rudder Interconnect (ARI), Control Augmentation System (CAS), as well as Attitude and Altitude autopilot modes.

4b861846276be6e204c451c2159b34f8.jpg


ee76edb61412a4bc2511803e56f9369a.jpg


The new model significantly improves the entire flight control experience making special flight conditions like air to air refueling, landing, and edge of the envelope flying far more dynamic, exciting, and possibly even more challenging. Even straight and level flight loses the old feeling of flying on rails.

We are considering the possibility of creating a complete avionics model with clickable cockpit and accurate systems modeling. This would be a major development however, so a final decision has not yet been made.

The estimated release date for the advanced flight model for F-15C Eagle DCS module is middle of 2014.
 
Speriamo bene: nonostante l'F-15 sia l'aereo con cui ho volato di meno, rimane un caccia molto affascinante, ed averlo con un AFM lo rende ancora più appetibile.
 
Buone nuove da Wags:

http://forums.eagle.ru/showthread.php?p=1940605#post1940605
DCS 1.2.7 Open Beta - Preliminary Change Log

Note: As a preliminary change log, the list below may be added to and/or items removed prior to release.

We will first release DCS 1.2.7 as an Open Beta using a web installer.

DCS World

* Improved network play stability.
* Track file are now automatically created when a crash is detected. In order to help the team find and correct MP issues that we are not always in position to produce during testing, 1.2.7 introduces the writing of tracks even when the game crashes. These tracks can be provided to the testers and developers in order to reproduce the conditions that caused the crash and correct it. This feature is a big step towards solving possible future and current problems that are often difficult to hunt down. When playing on a server and you experience a crash, put up an MP crash post and include that track in your post. Same thing goes for server owners.
* CBU-87/103. Decreased the count of graphic effects for improving FPS.
* ECM effectiveness against air defense systems has been significantly increased.
* Adjust Control window for in-game input adjustment were added. Adjust Control button can be find in the system panel by pressing ESC.
* VHF AM radio frequencies now correctly increased by 10 Mhz.
* The input modifiers are separated for each input layer (for each aircraft).
* Corrected night detection ranges of ground units with IR sensors.
* Reworked the Dynamic Launch Zone (DLZ) of SAMs. It will now take to account the target’s data instead of the earlier fixed zone.
* Kh-25ML (AS-10) new flight dynamics implemented.
* Increased explosive mass to all HE rounds. Explosive now mass equals the round mass. This was decided because HE rounds lack fragmentation and were very weak on regards to proximity damage.
* R-27R/T, R-27ER/ET. Corrected drag and lift. Adjusted DLZ data.
* Corrected a far LOD of projectile's green tracer.
* Added engine smoke for most aircraft.
* Added SAM launchers elevation above target LOS. To preventing the missile crashing to surface when target flying very low the SAMs will be launch missiles slightly above LOS of SAM to target.
* Added AI MQ-9 Reaper.
* Changed Tu-22M3 payloads. If you have custom payloads of Tu-22M3 please delete custom file C:Users<USER NAME>Saved GamesDCSMissionEditorUnitPayloadsTu-22M3.lua to prevent conflict.
* Added new GBU-31(V)3 penetrating bomb.
* AIM-9M/P, MIM-72G. Decreased lift and drag factors.
* Spanish squadrons added to the log book.
* AGM-84E changed warhead type from blast-fragmentation to penetration.
* Added new Su-33 model.
* Bombs are now visually loaded into the bomb-bays for the B-52, B-1B, and Tu-22.
* B-52 and B-1B now have CAS tasks.
* Support for Microsoft Sidewinder Force Feedback 2 stick is now working again for all modules. Tuning is ongoing.
* Support for Logitech G940 FFB stick is now working again for all modules except Mi-8MTV2 rudder trim. Tuning is ongoing. You must set FFB shake in the FFB Tune Menu to 100%.
* New and improved ship wakes. Must set water setting to High.
* Added new MISSION page for selection of single missions.

* Adjusted valid store options for A-10A:

Added: AGM-65H – Station 3 & 9 on LAU-117 and LAU-88 (2 and 3 each).
Added AGM-65G – Station 3 & 9 on LAU-117.
Added LAU-131 – Stations 2, 3, 4, 8, 9, 10.
Added LAU-68 - Stations 2, 3, 4, 8, 9, 10.
Added MK-82/MK-82AIR – Option to load on TER for stations 3, 4, 8, 9.
Added BDU-33 – TERs on stations 3, 4, 5, 6, 7, 8, 9.
Added BDU-50LD/HD on all stations.
Made ALQ-131 – available on both 1 & 11.
Made AIM-9M/P – available on both 1 & 11.
Added 600 US GAL drop tank – Station 4, 6, & 8
Added ALQ-184 - Stations 1 and 11.
Removed LAU-61 – all stations.
Removed Mk-20 Rockeye – all stations.
Removed AGM-65K – LAU-88 option for station 3 & 9.

* Adjusted valid stores for A-10C:

Added STN 6 weapons as STN 5 & 7, minus JDAM/WCMD. TER authorised on STN 6 for BDU-33 only.
Added ALQ-131 – available on both 1 & 11.
Added ALQ-184 - Stations 1 and 11.

* Adjuted valid stores for F-5E:

Added LAU-68 – Stations 3, 4, 5, & 6.

* Adjusted valid stores for F-15E:

Added AGM-65G – Station 2 & 18.
GBU-31(V)3/B – Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-31(V)1/B - Stations 2, 7, 9, 10, 11, 13, 18 only.
MK-84 - Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-10 - Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-27 - Stations 2, 7, 9, 10, 11, 13, 18 only.
Removed AIM-120 from stations 7, 9, 11, 13 (can only be carried on MELs where CFTs are removed).
Removed AIM-7 from stations 7, 9, 11, 13 (can only be carried on MELs where CFTs are removed).

* Adjusted valid stores for F-16A (USAF) – Assumed Block 15OCU:

Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AIM-7 – Station 3 & 8.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added ALQ-184 - Stations 6.
AGM-119B – Station 3, 4, 7 & 8.
Removed AGM-88 – Not carried by the A model.
Removed AIM-120C - Not carried by the A model.
Removed AGM-154C - Not carried by the A model.
Removed GBU-12 - Not carried by the A model.
Removed GBU-10 - Not carried by the A model.
Removed LANTIRN - Not carried by the A model.
Removed AGM-65E - Not carried by the A model.
Removed AGM-65K - Not carried by the A model.

* Adjusted valid stores for F-16A-MLU:

Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65G - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added AGM-65K - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added GBU-38 - Station 3, 4, 7, and 8.
Added GBU-31(V)1/B - Station 3, 4, 7, and 8.
Added GBU-12 – TER (2 only) on stations 3 & 8.
Added LITENING II – Station 5R.
Added AGM-119B – Station 3, 4, 7 & 8.
Added AGM-154C - Station 3 & 8.
Removed LANTIRN – MLUs upgraded for SNIPER/LITENING.
Removed MK-20 Rockeye.
Removed AGM-65E.
Removed AIM-9P.

* Adjusted valid stores for F-16C Block 52:

Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65G - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added AGM-65K - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added GBU-38 - Station 3, 4, 7, and 8.
Added GBU-31(V)1/B - Station 3, 4, 7, and 8.
Added GBU-31(V)3/B - Station 3, 4, 7, and 8.
Added CBU-103 WCMD - Station 3, 4, 7, and 8.
Added CBU-105 WCMD - Station 3, 4, 7, and 8.
Added GBU-12 – TER (2 only) on stations 3 & 8.
Added GBU-27 - Station 3, 4, 7, and 8.
Added LITENING II – Station 5R.
Added ALQ-184 - Stations 6.
AGM-154C - Station 3 & 8 only.
AGM-88 - Station 3 & 8 only.
Added 600 US GAL drop tank. Station 4 & 7 (cleared for ferry flights only)
Removed LANTIRN – No longer in service, replaced by SNIPER/LITENING for current block aircraft.
Removed MK-20 Rockeye – No longer in service – replaced by CBU-87/97 on current blocks.
Removed AGM-65E.
Removed AGM-65K – LAU-88 option for station 3 & 8.

* Adjusted valid stores for F/A-18C:

Added AGM-65G – LAU-117 on Station 2 & 8 (as stand-in for AGM-65F).
Added GBU-38 - Station 2, 3, 7, and 8.
Added GBU-31(V)1/B - Station 2, 3, 7, and 8. (as stand-in for GBU-31(V)2/
Added GBU-31(V)3/B - Station 2, 3, 7, and 8. (as stand-in for GBU-31(V)4/
Added MK-82 – Single on Station 2, 3, 7, and 8.
Added MK-82 – TERs on Station 2, 3, 7, and 8.
Added Mk-82AIR – Single on Station 2, 3, 7, and 8.
Added MK-82AIR – TERs on Station 2, 3, 7, and 8.
Added MK-82AIR – VERs on Station 2, 3, 7, and 8.
Added LAU-68 – Station 2, 3, 7, & 8.
Added LITENING II – On station 5 (used by USMC).
AGM-65D – Not used by USN/USMC.
AGM-65K – Not used by USN/USMC.

* Adjusted valid stores for Tornado GR4:

Added GBU-27 – Station 9 & 4 (as stand-in for Enhanced Paveway III).
Added GBU-12 – 5, 6, 7, & 8 (as stand-in for Paveway IV).
Added LITENING – Station 5.
Removed BL-755 – No longer in service, not carried by GR4 (GR1 only).
ALARM – Remove from station 2 & 11 – not carried on these stations, ALARM launchers which mirror the SRAAM launchers on the wing root stations are not modeled.
* Adjusted valid store options for the B-1B:

Added: Mk-84, CBU-87, CBU-97, GBU-31, GBU-31(V)3/B, GBU-38.


DCS: Black Shark 2

* Reworked the 4th mission of Deployment campaign. Changed insurgents force, some vehicles, AFAC task, added some explosions, etc.
* Corrected 8th mission of Deployment campaign. Closest airdromes assigned to red coalition.

Flaming Cliffs 3

* Corrected EOS scan volume, removed gyro-stabilization, and added EOS manual elevation scan control for the Su-27 and Su-33. The EOS on the MiG-29 that does not include an elevation adjustment function. EOS detection ranges are being tuned.
* For Russian aircraft TWS, a 3 seconds delay has been added before autolock to allow the pilot time to move the TDC off the target before autolock occurs. In such a case, the autolock feature is disabled until mode reset or break lock function (backspace) is activated.
* F-15C Track While Scan (TWS) mode will now center elevation scan on the PDT.
* Several A-10A switches have had their position set to on: PAC Switch, Inverter Switch, AC Gen Switches, Radar Altimeter Switch, Anti Skid Switch, Fuel Boost Pump Switch, and Engine Fuel Flow Switches.
* A-10A. Maverick lock ranges have been corrected (including SA-9/Strela).
* A-10A. CBU CCIP and CCRP impact point corrected.


DCS: A-10C Warthog

* Added 2 new, fictions Canadian skins: RCAF 409 Squadron and RCAF 442 Snow Scheme.
* Aircraft can once again receive a complete aerial refueling transfer.
* TACAN dial controls have been corrected.
* Command bars now working correctly during an ILS approach.
* The liquid oxygen regulator is no longer dependent on electrical power.
* The ADI pointers have been corrected as well as the pitch steering bar stow function.
* Added mouse-clickable mirrors that allow them to be stowed or un-stowed.
* Corrected data when entering altitudes in the CDU and altitude alerts; the numbers changed when entered in the system.


DCS: Mi-8MTV2 Magnificent Eight

* Added Mi-8 Spring Tension campaign EN and RU. Beta.
* Adjusted main rotor droop (underspeed) dynamics in the flight model
* Implemented tailboom strike modeling
* Installation of IR suppression devices will now reduce the helicopter’s IR signature and performance characteristics (slightly lower engine power output)
* Implemented RI-65 voice warning system failure reporting (WIP)
* RI-65 and autopilot stabilization channels will now be on by default when starting “hot”
* Implemented ESBR (electrical bomb release control panel) functionality with all associated weapon systems modeling
* Corrected the number of preset channels for the R-863 radio
* Circuit breaker “bump plates” are now clickable and animated
* UV-26 countermeasures dispenser will now indicate selection of port/starboard/both release modes
* Added visual canopy damage effects in the cockpit
* Numerous updates and corrections to elements of cockpit geometry, textures, and lighting
* New custom sounds for numerous cockpit switches/controls, pilot blisters, cabin door, and engine start audio
* Restored wheel brake volume level in the cockpit
* Updated Autostart and Autostop scripts
* Implemented airframe configuration panel in the Mi-8MTV2 Helicopter Group menu of the ME to control setting of engine IR suppression devices, weapon hardpoints, addon armor plates, and engine lifespan condition (WIP)
* Added numerous new skins
* Added command to toggle mirrors ([M])*
* Expanded list of assignable joystick commands*


DCS: P-51D Mustang

* Added Israeli skin by Mario “Markindel”.


DCS: UH-1H Huey

* Corrected missions for UN Pilot campaign.
* Added M134 minigun as door gun option.
* Added new M134 and M60 payload icons in the ME payload editor menu.
* Implemented AI fire control logic for left pilot, left and right door gunners.
* Added hint indicator for status and ROE setting of AI gunners.
* Implemented countermeasures (flare dispenser) system.
* Implemented correct throttle model including ignition, STOP, IDLE, and IDLE RELEASE functionality.
* Implemented “hot start” dynamics as a result of throttle mismanagement during engine start (WIP).
* Corrected main rotor shaft assembly tilt angle.
* Corrected collective control animation of the main rotor assembly (WIP).
* Visual cyclic and collective pitch angles of the rotor blades now derived from FM data rather than raw control settings.
* Fixed flight model bug causing erroneous “warping” in translational lift.
* Cockpit doors can now be opened/closed with mouse click over the door handles.
* Added seatbelts to pilot 3D models.
* Added new door gunner human 3D models.
* Added recoil visual effect when firing M60 and M134 door guns.
* Implemented airframe configuration panel in the UH-1H Helicopter Group menu of the ME to control setting of external hardpoints, IR suppression kit, engine lifespan (WIP).
* Fixed and updated Elbrus Rescue mission.
* Changed the logic of door gunner commands so that the “3” and “4” keys affect left and right door gunners, respectively.*


*Changes in input commands require resetting input profiles to new default settings. To do so, delete (or rename if you wish to keep a backup) the saved input configuration folders (files) located in WINDOWS DRIVEUserUser NameSaved GamesDCSConfigInputUH-1H.
 

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