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DCS-NEWS DCS: MiG-21Bis Fishbed by Leatherneck

Dolphin887, ha appena fatto questa affermazione sulla release date:

A lot of question concerning the release date spread all over the forum - so here is the updated information about our release procedure and plans.

We informed the Eagle management we want to release later this month, which was well received. In order to do so, we need to pass internal quality checks with the Eagle. This is in all parties interest: ensure mod quality, integration stability and players satisfaction.

The module will be available for the Eagle internal tests tomorrow (09. June). We don't know how much time the Eagle will need for their tests - but I assume anything up to 10-15 days (could be much less). Note that the Eagle needs to check the level of integration of 21 to DCS core, and perhaps extend their code to fully support it. On the other side, they might send some feedback or implementation requests which we need to implement. In such case, we will provide updated mod for further tests in very short time; we usually patch the mod in max 12-24 hours, usually much less.

If all goes according to our plans, we will be ready at the end of this month (anywhere from ~20. June +). There are things we can't anticipate. This is our plan, and we will try hard to follow it.

Mod should be initially available on the DCS site for download. If all goes well, we might go for the Steam later.

a questo link http://forums.eagle.ru/showpost.php?p=2085829&postcount=204

Ci siamo! Sono già dietro a studiarmi il manuale!
 
http://forums.eagle.ru/showthread.php?t=121818

About the manual

Lot of people asked similar questions: will it be available in their language, how does it relate to original 21 manual, is it near completion etc.

Since we are making 21Bis mod for DCSW, there are differences between simulated 21Bis and real 21Bis (as you must have noted so far). Therefore, the only relevant document for DCS MiG-21Bis will be its manual. This does not prevent you from using any other document you might have, but DCSW MiG-21Bis will be what’s written in its manual.

Manual is near completion, still, I have to write and illustrate missing parts concerning recently added features, most notably new weapon use and complex navigation subsection (e.g. radials interception with RSBN). Note that manual can be finished after we finish everything else (e.g we need finished internal/external model and textures for manual illustrations). Before we conclude it (“lock” it), it has to be approved by Eagle.

Manual in your language? Absolutely.
Once concluded in English, manual will be available for translation to anything community can provide. Document containing the detailed “call for translators” will be presented here on time. Translations that satisfy required standards, quality and are delivered in time will be included in official release. Other translations (rejected, late, partial etc.) can still be presented to community here or elsewhere to support local players, but will not be included in release.

************************************************** **************************

Leatherneck Simulations is in need of volunteers for MiG-21BiS flight manual and other materials translation.


1. RESPONSIBILITIES

- Provide a translation of material given to the English language, in exact form as provided, on time as required,
- Change (update) translated material if original material changes, within given timeframe,
- All produced materials must be internationally compatible with word processing tools so they can be opened and further processed on machines other than translator’s (E.g. Chinese translation must open and appear exactly the same as on translators’ machines).
- All original material that translators receive must stay classified even after publishing.

2. REQUIREMENTS

- Language of translation must be a candidate’s mother tongue,
- High English language proficiency,
- High level of literacy, excellent knowledge of translating language grammar, spelling and language writing style,
- Good knowledge of word processing software (use free Kingsoft Office Suite, not MS Word or other commercial office tools),
- Good typing skills (fast typing rate),
- Good experience with Eagle Dynamics products line, with focus on DCS World,
- Good or average technical and military aviation knowledge,
- “Team Player”,
- Responsible, Honest and Confidential person,
- Age 23 or higher preferred.

3. JOB DESCRIPTION

- Translation of ~180 A4 pages written in English (lots of illustrations, so it’s not text only),
- Translation of a “Quick start guide” or similar additional material if required,
- Translation (“Localization”) of coded training missions or interface such are hint messages appearing on mouse-hover in cockpit,
- Expect that you will have to translate minimum 5 pages per day per person.
- Expect that you will have maximum four weeks to complete and cross-check translation.
- Expect that your team will have to translate minimum 10 pages each day,
- Expect that you will have maximum four weeks to complete and cross-check translation.

4. BENEFITS

- Credits for translation you provide as complete and accepted translation; credits will be stated in the Manual.
- You will get one digital copy of the DCS: MiG-21BIS upon release, per person in a team, for accepted translation.
- No credits for partial/incomplete/low quality translations. We will not use those - they will be rejected and not included in the release.
- You are volunteering for this task, so understand that we can’t provide any money (we don’t have any funds).


5. PROCEDURE

Although this list might look imposing to you, please note that we are looking for quality and reliable personnel, thus the strict requirements.

You will have to work in team with at least one person speaking your mother tongue (translation target language). Primary reason for this is because the material is demanding, and you will need to split the workload. Furthermore, this will help you mutually support and supervise each other. You will encounter some difficult concepts and unknown aircraft systems for which you will have to provide explanation based on existing explanation in English, which can be difficult.

Procedure:
- Find few friends to work with. Selecting the right people is critical for success, otherwise you wont make it alone. Optimum is 2 - 4 persons.
- NOTE: No more than 4 persons per team.
- Calculate translation time: if you have 3 persons in a team, divide 180 with 3 and than with 21 -> this gives you 3 pages per day per person (9 pages daily, minimum). If you think that the workload is too high - don’t apply, you won’t make it. Last 5-7 days use to cross check the Manual and send it.
- Download attached CV form and fill it up. Save the document in .xls format (not anything else).
- One person in your team will have to send me an PM containing filled CV form for your team. Insert “Translation application LLLLL ” in e-mail subject, where LLLLL is target language. Example “Translation application Spanish”.


Don’t send your application before Sunday, 27. April 2014.

This job offer will close next Wednesday (30. April 2014.) in 24:00 UTC.

Further steps will be announced.


************************************************** ************************
************************* UPDATE 04. July 2014. ******************************
************************************************** ************************

Here are some information that can answer many questions in this and possibly other threads.

- Manual text and core illustrations (text related) are finished according to my criteria as an author. Art and Appendixes are WIP, and they will be concluded before the release (artistic illustrations, legal things, "special thanks", "contributors list" etc.).
- Following translators teams were accepted for translating the manual to their languages:

Russian
Serbian /Cyrillic/
German

- All gentleman in translating teams put considerable effort to meet the deadline, for which they have my sincere admiration. Their names are included in all versions of the manual, and they will be honored according to our agreement. No less, and possibly more.
- Following translation satisfy the quality criteria at the moment:
Russian
Serbian
- German manual is currently missing translation for a dozen+ pages. Since there are still some time, I sincerely hope the team will dedicate some free time to finish it. It would be a great misfortune not to have it in the release, since it is around 80-90% done at the moment.
- As you know, MiG-21 need to pass internal TFC/ED Q testing procedure, so will the manual/s. All of them - no matter of the present translation state - are shipped with the aircraft and are available to testers as a references. From the point of the manual, this means that things might be changed, altered, deleted, or additional content requested. Aircraft might still change in complexity and features - so will the manual. Therefore, there is no point of releasing the manual before the aircraft is "locked"and cleared for the release. I as an author don't want to publish non-confirmed, possibly partially-relevant, partially-obsolete document.

At the end, I will have to ask you to use this thread for all manual related posts. It is hard to track the posts and discussion if they are under the different topic, thank you.
 
Personalmente non sono interessato a questa macchina e non l' acquisterò però obiettivamente devo dire che è un gran bel modulo e molto probabilmente è destinato a un sicuro successo.

Per altro c'è da dire anche che dopo due anni e mezzo di lavorazione ci mancava ancora che non fosse così....

:)
 
Hey folks,

I'm going to keep this update fairly brief, as we have some new stuff cooking that still needs a few days to simmer before it can be presented. Thus; do expect another update with some nice juicy screenshots of the MiG-21 in EDGE sometime during next week.

Work continues on integration of the MiG-21 into Core DCSW and on the final level of polish and testing prior to public release. The past week was mainly focused on moving the aircraft into the new 1.3.0 development environment, which required some art tweaks on various components. This is still not complete; as there are some significant visual glitches still present. I am, however, confident that we'll be wrapping things up on this task in the first few days of the next week.

In addition to this, we're working on some auxiliary tasks such as box art, main menu artwork, icons, shirt artwork, more liveries, tactical numbering, and a lot of other stuff that escapes my mind. We've also begun reaching out to a lot of external partners and individuals to kick the promotional and marketing campaign into high gear. I hope we'll be seeing the effect of this very soon.

All of the remaining tasks are on the artistry, and thus Roland and Novak are taking a short break away from development. Certainly excellent timing for Roland in particular, as his first child arrived just a few weeks ago! Things are, however, already stirring and things will kick into gear as we head into the next project(s). Preparatory work in the form of in-house tools that will alleviate several development hurdles, such as FM programming, are already taking shape. We're excited to properly embark on a new era of Leatherneck, especially with all the developmental experience we've accumulated over the course of the last few years.

You're all desperate for a release date; but I don't have one for you. As mentioned many times in the past, as soon as we are dead-certain on a time-frame, you will all be the first to know.
We're just as excited as you to finally have it available to everyone. It feels unreal to be so close after such a long time, but we're finally almost here.

If you haven't seen it already, be sure to pop into the video suggestion thread and give voice to what you'd like to have an in-depth look at prior to release.
We hope to be able to provide these little looks at the aircraft in a somewhat rapid succession (subject to change, however!).
We'll also look into doing some detailed write-ups of the approaches and simulation complexity behind various components of the product (FM, Radar, etc.).

Tonight I come bearing a very simple, and even perhaps somewhat boring gift.
A simple ramp cold-start and takeoff of the MiG-21. It's quick and dirty, but hopefully you can appreciate it for what it is: an unsullied look at the raw gameplay of the MiG-21.

I initially narrated this video; but figured it was superfluous after watching it a few times.
The next ones will be narrated however, as they will deal with some more advanced concepts (radar, weaponry, navigation).

Cheers!
Team Leatherneck


https://www.youtube.com/watch?v=TSPT-tConPs&feature=player_embedded
 
Speriamo in modo realistico come in BMS! [:superevilgrin]
 
Certo, come no...  [:panach11]

Forse quando uscirà l'EDGE si avrà qualcosa di decente ma fino ad allora dubito...  [:multiple-192291]
 
Qualche screen veramente impressionante per la ricchezza di dettagli!

R5eVH11.jpg


http://forums.eagle.ru/showpost.php?p=2124817&postcount=153
 
Lowlee ha scritto:
Fantastico! Io sono parecchio curioso riguardo al radar

si anche io  :)
 
Questo video ha quanto ho capito dovrebbe servire a divulgare le caratteristiche di questo modulo , ma mi pare fatto in maniera direi un pò troppo asettica , certo  potevano fare un piccolo sforzo e fare vedere anche qualche animazione....

:)
 
[:LOL] condivido!
 
Ho visto su Facebook l'annuncio che il mig21 sarà disponibile nello Steam Store dal 2 ottobre .
:star_wars:
 
Indubbiamente molto più interessante e tra l' altro se non erro mi pare estrapolato dalla versione attuale del World.

Niente da dire se non che è un gran bel modulo ed è facile prevedere che avrà un notevole successo ;)

:)
 
https://www.youtube.com/watch?v=6y8Vv0D7Vjk&feature=player_embedded

https://www.youtube.com/watch?v=JBOX_LgAmIc&feature=player_embedded
 

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