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Test multiplayer indetto da ED

Gaanalma

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https://forums.eagle.ru/showthread.php?p=3058257#post3058257

USSR_Rik;3058257 ha scritto:
Dear players,

This Wednesday Feb. 22 at 17-00 GMT (20-00 MSK) we want to make wide multiplayer test. Main goal is to catch server issues when a lot of connected clients and events appears.

We invite all who has DCS World ver. 1.5.6.1938.247 (released Feb. 10, 2017). Mandatory conditions:

1. Pure client, Integrity Check is ON

2. Chat window should be opened all the time in READ mode. You can use chat in WRITE mode only in the last resort

3. You should comply with ED employee instructions  (Server admin, BillyCrusher, Dzen, Nim, FrogFoot, USSR_Rik)

4. No other special rules. You can do what you want from aerobatics up to self destroy. Server mission contains several A/C and ground groups with different tasks (dogfight, A-G attack, ship attack). Do not forget to connect-disconnect, slot (role) change. Do not think about your personal score - we want to get as much as possible game events. Being killed just change role and play again. Labels are ON, all views are opened.

In case of any issue (server crash, disconnect etc.) return to server list, wait for our test server appears and connect again. We will inform you about testing finish in game chat.

Date and time can be detailed here, server name will be:  ED Debug Server. TeamSpeak server: teamspeak.eagle.ru. TS channels will work only for listening.

Please discuss details here (but don’t ask ‘why 17-00? will be better 18-00’)

 
Magari....

Inviato dal mio LG-D802 utilizzando Tapatalk

 
Andiamo in massa?


Inviato dal mio iPhone utilizzando Tapatalk
 
USSR_Rik;3058257 ha scritto:
Dear players,

This Wednesday Feb. 22 at 17-00 GMT (20-00 MSK) we want to make wide multiplayer test. Main goal is to catch server issues when a lot of connected clients and events appears.

We invite all who has DCS World ver. 1.5.6.1938.247 (release or Open Beta). Mandatory conditions:

1. Pure client, Integrity Check is ON

2. Chat window should be opened all the time in READ mode. You can use chat in WRITE mode only in the last resort

3. You should comply with ED employee instructions  (Server admin, BillyCrusher, Dzen, Nim, FrogFoot, USSR_Rik)

4. No other special rules. You can do what you want from aerobatics up to self destroy. Server mission contains several A/C and ground groups with different tasks (dogfight, A-G attack, ship attack). Do not forget to connect-disconnect, slot (role) change. Do not think about your personal score - we want to get as much as possible game events. Being killed just change role and play again. Labels are ON, all views are opened.

In case of any issue (server crash, disconnect etc.) return to server list, wait for our test server appears and connect again. We will inform you about testing finish in game chat.

Date and time can be detailed here.

Server name:  ED Debug Server.
TeamSpeak server: teamspeak.eagle.ru. TS channels will work only for listening.

Please discuss details here (but don’t ask ‘why 17-00? will be better 18-00’)

 
BIGNEWY;3059726 ha scritto:
OK everyone test is complete for tonight

ED have highlighted about 7 different issues and lag related problems which they hope to address in the future.

A big thank you to everyone who participated it was a great effort from the community

I hope we will do some more in the future

 
Sono entrato una decina di minuti, appena ho spostato dei carri tramite facendo da TC ha crashato..vediamo cosa tirano fuori da questo test

---------
inviato con un telefono a gettoni
 
USSR Rik
Gentlemen, many thanks for test! We got a lot of useful information and programmers just happy to eat it 

I think we will make these events in future.
 

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